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special weapon that can controlled by specific char - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: special weapon that can controlled by specific char (/showthread.php?tid=7342) |
special weapon that can controlled by specific char - shin hanazumi - 12-23-2011 Umm, long time no see all.. i had a question again.. How to create special weapon that can controlled by specific char? RE: special weapon that can controlled by specific char - Ramond - 12-23-2011 The question is a little to vague. What exactly do you mean with "controlled"? A weapon that only he can use a special move with? Or that only he can pick up? Or maybe something bigger... RE: special weapon that can controlled by specific char - Hero destroyer - 12-23-2011 Everytime! Ok, if you want to only let the char can use a special weapon,check the mainsite. RE: special weapon that can controlled by specific char - shin hanazumi - 12-23-2011 (12-23-2011, 10:49 AM)Ramond Wrote: The question is a little to vague. What exactly do you mean with "controlled"? A weapon that only he can use a special move with? Or that only he can pick up? Or maybe something bigger... ah.. sorry, i mean, can i make some old horse train that can be equipped by specific char and how? RE: special weapon that can controlled by specific char - Ariel - 12-23-2011 u can do the waepon come from a skill of that special char and when the char drop it it broke or something likethat RE: special weapon that can controlled by specific char - mfc - 12-23-2011 Have u ever played Robotical LF2? If not; then play it. And see how he made player-controlled-weapons. After understanding that's working system; you will see that u can make it spesific by playing with some body-point thingies. RE: special weapon that can controlled by specific char - Silverthorn - 12-26-2011 Yeah, the easiest selection would be by special bdy's. Equip the char(s) that is/are capable of picking up that weapon with an additional itr (just copy the picking-up itr in the first punch frame and change the coordinates) and make the bdy of the weapon in the on_ground-frame be only accessible by this itr (as in: overlap bdy and itr). |