Little Fighter Empire - Forums
[solved] Giant Weapons - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14)
+---- Thread: [solved] Giant Weapons (/showthread.php?tid=743)

Pages: 1 2 3


[solved] Giant Weapons - Deus Ex Machina - 07-30-2008

I'm trying to make a weapon that's ten times bigger than a baseball bat.
The problem is when I'm holding it it's really really far away.
(I've multiplied the centery/x and the w/h of everything, in addition the the x/y's of the bdy's).
It's attached
[attachment=385]
It attacks like I want it to.
Any help? :/


RE: Giant Weapons - MH-Razen - 07-30-2008

the centerpoints of a weap are only important for throwing and lying and stuff. For holding it's wpoint... change the wpoint so the point you set there with x and y is the point you want to hold it at...


RE: Giant Weapons - Deus Ex Machina - 07-30-2008

But now it doesn't even attack!


RE: Giant Weapons - MH-Razen - 07-30-2008

What a mess!?

This is what happened when I put the Hammer into Game:

[attachment=386]

I just think this weapon is way to large so the file also creates some trouble. You might split or... simply make it only 3 times larger, which is still godlike...


RE: Giant Weapons - Silverthorn - 07-30-2008

wow, MH, pretty cool glitch :P

anyway, look at this part:
Code:
## example from an on_hand-frame

   wpoint:
      kind: 2  x: 37  y: 19  weaponact: 0  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:

I guess, the y-value needs to be around 200, instead of 19, so that the weapon will be held lower. Eventually, you also need to change the x-value.

btw, ten times as big is maybe a little too big.... but that's my own opinion...


RE: Giant Weapons - Hukko - 07-31-2008

LoL, use Azriel Visual Frame Maker to configure z x... center points....
c ya ;)


RE: Giant Weapons - Deus Ex Machina - 07-31-2008

Uh, that problem was solved by MH-Razen already.
Read the replies first ^^
But the problem is that it won't attack as it should!
I don't know Razen what happened, the sprites work for me fine.
It just doesn't attack as it should :/


RE: Giant Weapons - The Lost Global Mod - 07-31-2008

um...i hope i speak for all you should tell us how the weapon should attack.
Then the possibility that we can help you increases about 100 times :D


RE: Giant Weapons - Deus Ex Machina - 07-31-2008

It should attack with appropriate range, I mean, attack anything that touches it.


RE: Giant Weapons - Silverthorn - 07-31-2008

the throwing-frames still have the old itr. they need to be increased, too.

and wait, why do you have two on-hand-parts?!