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[solved] Giant Weapons - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +---- Forum: Solved Problems (https://lf-empire.de/forum/forumdisplay.php?fid=14) +---- Thread: [solved] Giant Weapons (/showthread.php?tid=743) |
[solved] Giant Weapons - Deus Ex Machina - 07-30-2008 I'm trying to make a weapon that's ten times bigger than a baseball bat. The problem is when I'm holding it it's really really far away. (I've multiplied the centery/x and the w/h of everything, in addition the the x/y's of the bdy's). It's attached [attachment=385] It attacks like I want it to. Any help? :/ RE: Giant Weapons - MH-Razen - 07-30-2008 the centerpoints of a weap are only important for throwing and lying and stuff. For holding it's wpoint... change the wpoint so the point you set there with x and y is the point you want to hold it at... RE: Giant Weapons - Deus Ex Machina - 07-30-2008 But now it doesn't even attack! RE: Giant Weapons - MH-Razen - 07-30-2008 What a mess!? This is what happened when I put the Hammer into Game: [attachment=386] I just think this weapon is way to large so the file also creates some trouble. You might split or... simply make it only 3 times larger, which is still godlike... RE: Giant Weapons - Silverthorn - 07-30-2008 wow, MH, pretty cool glitch :P anyway, look at this part: Code: ## example from an on_hand-frameI guess, the y-value needs to be around 200, instead of 19, so that the weapon will be held lower. Eventually, you also need to change the x-value. btw, ten times as big is maybe a little too big.... but that's my own opinion... RE: Giant Weapons - Hukko - 07-31-2008 LoL, use Azriel Visual Frame Maker to configure z x... center points.... c ya
RE: Giant Weapons - Deus Ex Machina - 07-31-2008 Uh, that problem was solved by MH-Razen already. Read the replies first ^^ But the problem is that it won't attack as it should! I don't know Razen what happened, the sprites work for me fine. It just doesn't attack as it should :/ RE: Giant Weapons - The Lost Global Mod - 07-31-2008 um...i hope i speak for all you should tell us how the weapon should attack. Then the possibility that we can help you increases about 100 times
RE: Giant Weapons - Deus Ex Machina - 07-31-2008 It should attack with appropriate range, I mean, attack anything that touches it. RE: Giant Weapons - Silverthorn - 07-31-2008 the throwing-frames still have the old itr. they need to be increased, too. and wait, why do you have two on-hand-parts?! |