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I Need Help ! - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: [1.9/1.9c] Exe Editing (https://lf-empire.de/forum/forumdisplay.php?fid=17) +--- Thread: I Need Help ! (/showthread.php?tid=749) |
I Need Help ! - xxtomnyxx - 07-31-2008 I just found the processes of '' itr: kind: xx '' and '' hit_Fa: xx ''. Here is the process of '' itr: kind: xx ''. 0042E6ED |> \83FA 06 |cmp edx,6 ; Switch (cases 1..7) 0042E6F0 |. 75 0E |jnz short lf2.0042E700 0042E6F2 |. 8B0B |mov ecx,dword ptr ds:[ebx] ; Case 6 of switch 0042E6ED 0042E6F4 |. C681 EA000000 03 |mov byte ptr ds:[ecx+EA],3 0042E700 |> \BE 01000000 |mov esi,1 0042E705 |. 3BD6 |cmp edx,esi 0042E707 |. 0F85 6A020000 |jnz lf2.0042E977 0042E70D |. 8B13 |mov edx,dword ptr ds:[ebx] ; Case 1 of switch 0042E6ED 0042E70F |. 8B4424 0C |mov eax,dword ptr ss:[esp+C] 0042E977 |> \8B4C24 0C |mov ecx,dword ptr ss:[esp+C] 0042E97B |. 83FA 07 |cmp edx,7 0042E97E |. 0F85 FD000000 |jnz lf2.0042EA81 0042E984 |. 8B01 |mov eax,dword ptr ds:[ecx] ; Case 7 of switch 0042E6ED 0042E986 |. 39B8 98000000 |cmp dword ptr ds:[eax+98],edi 0042EA81 |> \83FA 02 |cmp edx,2 ; Switch (cases 2..B) 0042EA84 |. 0F85 FB010000 |jnz lf2.0042EC85 0042EA8A |. 8B03 |mov eax,dword ptr ds:[ebx] ; Case 2 of switch 0042EA81 0042EA8C |. 8B90 68030000 |mov edx,dword ptr ds:[eax+368] 0042EA92 |. 39B2 F8060000 |cmp dword ptr ds:[edx+6F8],esi 0042EC85 |> \83FA 08 |cmp edx,8 0042EC88 |. 75 42 |jnz short lf2.0042ECCC 0042EC8A |. 8B4424 10 |mov eax,dword ptr ss:[esp+10] ; Case 8 of switch 0042EA81 0042EC8E |. 8B33 |mov esi,dword ptr ds:[ebx] 0042EC90 |. 8B50 44 |mov edx,dword ptr ds:[eax+44] 0042EC93 |. 81C2 E8030000 |add edx,3E8 0042ECCC |> \83FA 09 |cmp edx,9 0042ECCF |. 0F85 19010000 |jnz lf2.0042EDEE 0042ECD5 |. 8B33 |mov esi,dword ptr ds:[ebx] ; Case 9 of switch 0042EA81 0042ECD7 |. 8B86 68030000 |mov eax,dword ptr ds:[esi+368] 0042ECDD |. 8B90 F8060000 |mov edx,dword ptr ds:[eax+6F8] 0042ECE3 |. 83FA 03 |cmp edx,3 0042ECE6 |. 0F85 ED000000 |jnz lf2.0042EDD9 0042ECEC |. 8B80 AC000000 |mov eax,dword ptr ds:[eax+AC] 0042ECF2 |. 83F8 FF |cmp eax,-1 0042ECF5 |. 7E 13 |jle short lf2.0042ED0A 0042ECF7 |. 8B56 10 |mov edx,dword ptr ds:[esi+10] 0042EDEE |> \83FA 0A |cmp edx,0A 0042EDF1 |. 0F84 2F070000 |je lf2.0042F526 0042EDF7 |. 83FA 0B |cmp edx,0B 0042EDFA |. 75 0E |jnz short lf2.0042EE0A 0042EDFC |. 8B03 |mov eax,dword ptr ds:[ebx] ; Case B of switch 0042EA81 0042EDFE |. 39B8 20030000 |cmp dword ptr ds:[eax+320],edi 0042EE04 |. 0F8C 1C070000 |jl lf2.0042F526 0042EE0A |> 83FA 03 |cmp edx,3 ; Switch (cases 3..10) 0042EE0D |. 0F85 66020000 |jnz lf2.0042F079 0042EE13 |. 8B13 |mov edx,dword ptr ds:[ebx] ; Case 3 of switch 0042EE0A 0042EE15 |. 897A 40 |mov dword ptr ds:[edx+40],edi 0042EE18 |. 897A 44 |mov dword ptr ds:[edx+44],edi 0042EE1B |. 8B01 |mov eax,dword ptr ds:[ecx] 0042EE1D |. 8978 40 |mov dword ptr ds:[eax+40],edi 0042EE20 |. 8978 44 |mov dword ptr ds:[eax+44],edi 0042EE23 |. 8B01 |mov eax,dword ptr ds:[ecx] 0042EE25 |. 8B13 |mov edx,dword ptr ds:[ebx] 0042EE27 |. 8B70 10 |mov esi,dword ptr ds:[eax+10] 0042EE2A |. 3B72 10 |cmp esi,dword ptr ds:[edx+10] 0042F079 |> \83FA 0E |cmp edx,0E 0042F07C |. 0F85 ED000000 |jnz lf2.0042F16F 0042F082 |. 8B13 |mov edx,dword ptr ds:[ebx] ; Case E of switch 0042EE0A 0042F084 |. 8B01 |mov eax,dword ptr ds:[ecx] 0042F086 |. 8B72 10 |mov esi,dword ptr ds:[edx+10] 0042F089 |. 8B78 10 |mov edi,dword ptr ds:[eax+10] 0042F08C |. 8D46 05 |lea eax,dword ptr ds:[esi+5] 0042F08F |. 3BF8 |cmp edi,eax 0042F16F |. 83FA 0F |cmp edx,0F 0042F172 |. 74 09 |je short lf2.0042F17D 0042F174 |. 83FA 10 |cmp edx,10 0042F177 |. 0F85 2B060000 |jnz lf2.0042F7A8 0042F17D |> 8B33 |mov esi,dword ptr ds:[ebx] ; Cases F,10 of switch 0042EE0A 0042F17F |. 8B96 68030000 |mov edx,dword ptr ds:[esi+368] 0042F185 |. 8B82 F8060000 |mov eax,dword ptr ds:[edx+6F8] 0042F18B |. 3BC7 |cmp eax,edi 0042F18D |. 0F85 86020000 |jnz lf2.0042F419 0042F193 |. 837C24 14 10 |cmp dword ptr ss:[esp+14],10 0042F198 |. 0F85 E4010000 |jnz lf2.0042F382 0042F19E |. 8B4C24 10 |mov ecx,dword ptr ss:[esp+10] 0042F1A2 |. 8BBE 40030000 |mov edi,dword ptr ds:[esi+340] 0042F1A8 |. 85FF |test edi,edi 0042F1AA |. 8B49 44 |mov ecx,dword ptr ds:[ecx+44] The red number means '' itr: kind: xx '' I want to creat a '' itr: kind: xx '' could coerce enemy been caught, like '' itr: kind: 3 '', but couldn't when enemy is at a special frame. And, here is the process of '' hit_Fa: xx ''. 004030EC |. 8B84DA D4070000 mov eax,dword ptr ds:[edx+ebx*8+7D4] 004030F3 |. 33DB xor ebx,ebx ; Switch (cases 5..D) 004030F5 |. 83F8 0B cmp eax,0B 004030F8 |. 894424 20 mov dword ptr ss:[esp+20],eax 004030FC |. 0F85 9C060000 jnz lf2.0040379E 00403102 |. 0FBE81 80000000 movsx eax,byte ptr ds:[ecx+80] ; Case B of switch 004030F3 . . . . . . . . . . . . . . . . . . (The code is too much, I don't want to paste all of it.) If you want to find other hit_Fa code, just follow the '' Jnz '' code. The yellow number means '' hit_Fa: xx ''. I want to creat a hit_Fa: that could hit ground, like hit_Fa: 7, but could be used by anyother id. And a hit_Fa could chase teammate, like Jan's cure bird (hit_Fa: 4), but could be used by anyother id too. I spent a lot of time on it but had no idea how it works. Hope there's someone could help me. RE: I Need Help ! - Boop - 07-31-2008 xxtomnyxx Wrote:I want to creat a '' itr: kind: xx '' could coerce enemy been caught, like '' itr: kind: 3 '', but couldn't when enemy is at a special frame. So works like itr kind: 3, and if its a certain frame it does nothing? Easy enough, but you'll have to test your self since I don't really know how it works and can't test my self. JMP from 0042EE0A |> 83FA 03 |cmp edx,3 ; Switch (cases 3..10) to somewhere, then have this code: 00442DEE 83FA 03 CMP EDX,3 ; jump here 00442DF1 ^0F84 1CC0FEFF JE lf2.0042EE13 ; if its 3 it runs normaly 00442DF7 83FA 20 CMP EDX,20 ; if its not 3 it checks if its 32 00442DFA ^0F85 79C2FEFF JNZ lf2.0042F079 ; if its not 32 it goes to the next check point 00442E00 817E 70 2C0100>CMP DWORD PTR DS:[ESI+70],12C ; if its 32 then check what frame you are on, this checks to see if you are on frame 300 00442E07 ^0F85 6CC2FEFF JNZ lf2.0042F079 ; if you aren't on frame 300 then go to the next check point 00442E0D ^E9 01C0FEFF JMP lf2.0042EE13 ; if you are then act as if its itr kind 3. What I don't know is, if ESI + 70 is correct. I'm guessing its either ESI or EDX but I can't really test this, so you'll have to find out .xxtomnyxx Wrote:I want to creat a hit_Fa: that could hit ground, like hit_Fa: 7, but could be used by anyother id. I don't understand either
RE: I Need Help ! - MH-Razen - 07-31-2008 I'm not 100% sure what you guys need. Elseway I would help with DC examples where you can strudy / try it... RE: I Need Help ! - Boop - 07-31-2008 Well I don't know what itr kind 3 does. But from what I understand, tomny wants to make a new itr kind which works exactly like kind 3 but doesn't effect characters which are in a certain frame. For example if you hit someone with itr kind 23 and they are in frame 14, it works like the normal itrkind 3 If you hit someone with itr kind 23 and they are in frame 300, then they are immune to it(it doesn't affect them). I wrote some code, I just don't know if it works because I don't know what itrkind 3 does. And I don't really feel like learning it .
RE: I Need Help ! - The Lost Global Mod - 07-31-2008 MH Wrote:kind: 3 - Catch (bdy)this is from the mainsite ^^ RE: I Need Help ! - Silverthorn - 08-01-2008 ...so... as far as I understood you want to realise something similar to k: 1... explanation? kind: 1 only grabs the enemy if he's in the injured-frames, I believe right? |