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Some of the moves are not wworking when installed some new characters - Printable Version

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Some of the moves are not wworking when installed some new characters - makfighter@lf.in - 05-20-2012

I have installed some new characters in LF2 2.0a version (Pendzik and Jamel etc. ), these characters are installed after 88 characters already installed that means they starts from 89th. After installing when I started playing with Loius or LoiusEX or New Loius-EX or Tesciowa some power(moves) are not working properly. Specially, new louisEX's shooting arrow move and earthquake or you can say shaking the ground moves are not happening. Is it a configuration problem or something else? I have removed Pendzik and then I have started the game again but problem is there still. :(

My data.txt is attached with this. Please, have a look.


RE: Some of the moves are not wworking when installed some new characters - professional DCer - 05-20-2012

See if there is anything with the same id.


RE: Some of the moves are not wworking when installed some new characters - MH-Razen - 05-20-2012

#id: 160 type: 4 file: data\bob-omb.dat #bob-omb

not sure if this just comment the line out or create a bug...


RE: Some of the moves are not wworking when installed some new characters - Silverthorn - 05-20-2012

Code:
id: -7 type: 0 file: data\tank.dat
New to me that negative IDs work as well. Don't know if they actually do work but I haven't seen it before :p

Also, I am pretty sure that there is either an ID-collision or something got deleted. For example, I can't find a line like this:
Code:
id: 204  type: 3  file: data\henry_wind.dat
If I'm not mistaken, this is the file used for (regular) Louis EX's D>A. Missing file, missing attack.


RE: Some of the moves are not wworking when installed some new characters - urhelper - 05-20-2012

ok some bugs here


RE: Some of the moves are not wworking when installed some new characters - makfighter@lf.in - 05-20-2012

(05-20-2012, 06:06 AM)professional DCer Wrote:  See if there is anything with the same id.
There are some useless lines like "nothing/data.txt" which I removed and some ID clashes also which I corrected but the issue is still there. Thanks for your input.

(05-20-2012, 09:46 AM)Blue Phoenix Wrote:  
Code:
id: -7 type: 0 file: data\tank.dat
New to me that negative IDs work as well. Don't know if they actually do work but I haven't seen it before :p

Also, I am pretty sure that there is either an ID-collision or something got deleted. For example, I can't find a line like this:
Code:
id: 204  type: 3  file: data\henry_wind.dat
If I'm not mistaken, this is the file used for (regular) Louis EX's D>A. Missing file, missing attack.
Negative IDs works in LF2. The character "Tank" has an installed directly by executable file, there is no need of copy pasting the bmp and DAT file into the specified location, just run the installer and it will be done. It generates the negative ID automatically.

Yes, you are very right the file you have mentioned is missing. I put that line in data.txt and it's working, Thanks.
:thumbsup: :)
(05-20-2012, 08:31 AM)MH-Razen Wrote:  #id: 160 type: 4 file: data\bob-omb.dat #bob-omb

not sure if this just comment the line out or create a bug...

I have corrected that