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Retro Lee On Road - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +---- Forum: Releases (https://lf-empire.de/forum/forumdisplay.php?fid=34) +---- Thread: Retro Lee On Road (/showthread.php?tid=8261) |
Retro Lee On Road - The Hari - 09-11-2012 [BG] Retro Lee On Road
![]() Download Original Post (Click to View) RE: Retro Lee On Road - Lauli - 09-11-2012 The sky looks pretty damn cool! However I'd rework the area around the sun (is it the sun?), it looks a little too monotone there. Maybe add a orange color fade to suggest sunset, or something like this. Just make it a little interesting, that's all. But I wonder... is that the original LF1 sky run through some photoshop filters? :O RE: Retro Lee On Road - The Hari - 09-11-2012 Thanks a lot, Lauli. Yes, probably it's sun, idk, why blue, but i wanted to make it the most similar to original background. I think i'll also improve shading of hills. (09-11-2012, 05:35 PM)Lauli Wrote: But I wonder... is that the original LF1 sky run through some photoshop filters? :OOh no, never. That's my own work from scratch :D here is the psd file. I've save it as 8bit bmp to make it more pixelate, like original LF style. [attachment=2922] RE: Retro Lee On Road - YinYin - 09-11-2012 i think its the moon actually the lamps seem to lack a little saturation compared to the rest the hills could do without the black border to blend with the sky instead of looking like close objects similar to characters and the clouds seem a bit unrealistic + the sky lacks some kind of gradient or depth - maybe make it turn dark towards the top RE: Retro Lee On Road - The Hari - 09-11-2012 How about now? Spoiler (Click to View) (09-11-2012, 06:12 PM)YinYin Wrote: the hills could do without the black border to blend with the sky instead of looking like close objects similar to characters Maybe i'm wrong, but it seems to me they should be closer objects. RE: Retro Lee On Road - YinYin - 09-11-2012 the sky is better now the lamps are too dim i think (did you change them?) and about the hills - no matter what distance they are at - they are not inside the action plane not giving them this outline is a way to separate them from the action - if it looks stupid without you can keep it this way RE: Retro Lee On Road - The Hari - 09-11-2012 Yeah, i've change them: ![]() But i also made my own version of lamp (from scratch ofc :P): Spoiler (Click to View) RE: Retro Lee On Road - Marko pro - 09-12-2012 Lamp isn't goood 'cuse light around him missing (do not made so awful if you going to) ...ofc it should be bigger size!!but without that light lamp isnt lamp.. OTHER STUFF's are great and i looking foward to play on that background... EDIT:one more example RE: Retro Lee On Road - Lauli - 09-12-2012 Marko pro, if you'd explain us how one could properly do this in LF2, we'd all love you forever. EDIT: Also, the gradient in the sky makes everything look better. I'm not sure about the 8-bit compression though. RE: Retro Lee On Road - Gad - 09-12-2012 ![]() The only possible way, which doesn't look awesome. |