ID Relocation Challenge - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: ID Relocation Challenge (/showthread.php?tid=873) |
ID Relocation Challenge - YinYin - 08-17-2008 The Idea Quite some time ago I had the idea of making a character set with all the original heros shifted by one place. Partly because I thought it interesting to have someone like John with the aggressive move set of Davis or Rudolf as a pure close ranged fighter etc. But I soon realized that I couldnt settle on one particular shift and also didnt know where to start, or stop. Because even with only the heros you get a total of 90 possible relocations. To top this some of the relocations would in any case prove to be rather difficult (eg any character using louis' id) while others are incredibly easy to do (eg moving davis to dennis). So even one full rotational shift would be quite some work to do - I discarded the idea as a one person project. But here it is, back as a community project anyone can take part in. I'm putting this up because I think it is a good practice for anyone, offering difficult and easy tasks and resulting in nicely playable characters. Getting Started First pick a character of the 10 heros you want to relocate. Make a copy of his character data to the \idrelocation folder in your lf2 directory (create it if you dont have it yet). Then decide on which hero character you want to relocate him to. Open up the data\data.txt and make a copy of that characters line. Replace the file location with your copied file in the \idrelocation and add the id to the file name (you need to do this to the file and in the data.txt). If you for example relocated Davis data to Dennis AI the new line would look like this: Code: id: 9 type: 0 file: idrelocation\9davis.dat I myself simply mimicked Dennis original moves, thus copied and only slightly changed most data from Dennis and created a few better fitting sprites. But i couldve also made a new blast and a horizontal Dragon Punch or sth completley different. Relocations I will only accept files that have the right format and only hero characters for now. That means every file name has the id in front and the whole relocation runs from the folder \idrelocation.
If you are not creating a full relocation but have usefull sprites you can submit them here. When submitting sprites to this project you agree that anyone taking part can use them while giving credit.
The Point System is mainly for simple feedback - and to help you deciding on which relocations from the list to download. I will start evaluating and elaborating this as soon as there are at least three relocation submissions I can compare.
RE: ID Relocation Challenge - Hypermodder - 08-17-2008 Hey cool idea! *joined* Lets see what i can do.... RE: ID Relocation Challenge - Lauli - 08-17-2008 Hypermodder Wrote:*joined* Don't use John though, he's already mine :P RE: ID Relocation Challenge - YinYin - 08-17-2008 (08-17-2008, 08:34 PM)Lauli Wrote: Don't use John though, he's already mine :Pthere are 9 possible relocations for every character - i dont think youll have any problems also i dont mind a relocation being done more than once as you can do many different things for each RE: ID Relocation Challenge - Zhyhm.Z - 08-18-2008 Hey, i have this idea, too, but you were faster, Yin Yin. *Joined* Btw, why do you have to creat a relocation folder, not put the data into the data folder? RE: ID Relocation Challenge - YinYin - 08-18-2008 (08-18-2008, 05:06 AM)~Zhyhm~ Wrote: Btw, why do you have to creat a relocation folder, not put the data into the data folder?because i hate things mixing up too much and itll be easier to distinguish and simply turn off/on in the data.txt if needed RE: ID Relocation Challenge - Hypermodder - 08-18-2008 I'm working on henry. i already made him punching with his bow instead of shooting..... Should i gice him a sword or stuff? RE: ID Relocation Challenge - YinYin - 08-18-2008 (08-18-2008, 05:28 PM)Hypermodder Wrote: I'm working on henry. i already made him punching with his bow instead of shooting.....you do know henry already has punching sprites on the second sprite sheet? RE: ID Relocation Challenge - Hypermodder - 08-18-2008 lol, i never saw those sprites! cool! Punching-pics never used in the data--- RE: ID Relocation Challenge - yakub - 08-20-2008 I dont get ur idea can u make a short and easy version of your idea or post/or pm me it in german ?? |