[Char] Newt - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Char] Newt (/showthread.php?tid=8751) |
Newt - Dagger94 - 06-09-2013 After a long time of not showing up around, I came up with a new Template Char and called it Newt I couldnt figure out a name some I called the file "New T" then I realized it actually makes up a name xD Pre re-edit material Spoiler (Click to View) -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- one of his Sprite pages. RE: Newt - empirefantasy - 06-09-2013 if you want you can use name generator to find a name.>click< The Human Rocket reminds me ice man. Knife Barrage good one, but why is the thirst knife going away, or to kill the opponent behind the first one. Telekinesis ya good pose. Tiger Punch like davis dragon punch. well you decrease dvx in itr because it doesnt look that real. Boxing Combo yea useful combo. i am going to dowload it later and give more feedback. for now i can say you did good RE: Newt - Silverthorn - 06-09-2013 Quite nice! However, I'd have him stick with one color the whole time to distinguish him from the original template a little easier Also, I agree to empirefantasy, reduce the dvx in Tiger Punch. Helps conveying a more realistic movement (lol realism in LF2). As for the Telekinesis, is the shaking intended? I'm not particularly fond of it... I do like the breaking knifes, though! RE: Newt - Dagger94 - 06-09-2013 (06-09-2013, 01:10 PM)Blue Phoenix Wrote: Quite nice! However, I'd have him stick with one color the whole time to distinguish him from the original template a little easier I did change the color About the tiger punch, I tried reducing the dvx, but it was already on 0 I put it lower and it didnt change so I put some other sprites on some of the frames of the attacks. |