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First AI to beat stage 1 - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: AI Scripting (https://lf-empire.de/forum/forumdisplay.php?fid=56) +--- Thread: First AI to beat stage 1 (/showthread.php?tid=8762) |
First AI to beat stage 1 - YinYin - 06-13-2013 Without freeing criminals, drinking milk or boss detection (not trying to kill them first). RE: First AI to beat stage 1 - darude11 - 06-20-2013 Good job! RE: First AI to beat stage 1 - Jed37 - 07-16-2013 < Incredibly impressed. That's really, really cool YinYin. RE: First AI to beat stage 1 - Rhino.Freak - 08-10-2013 if its an AI, its pretty epic and close to human player, wow! ![]() but I wonder, how did a com be playing stage mode?
RE: First AI to beat stage 1 - 8obis - 08-10-2013 (08-10-2013, 11:11 AM)rhino.freak Wrote: but I wonder, how did a com be playing stage mode? Just add this dude as if you'd add a character to your LF2. Then just choose him as yourself and add a computer player. RE: First AI to beat stage 1 - Rhino.Freak - 08-10-2013 I see, i knew it, but I thought he used some other thing, well epic AI man..
RE: First AI to beat stage 1 - Kezeal - 08-10-2013 A box killed a bandit at 4:06. COLLUSION! Just kidding, it's epic. This AI is way better than I am with Davis. Computer-fast reflexes sure help a lot, but still, that's a great AI. RE: First AI to beat stage 1 - YinYin - 08-10-2013 The reflexes are really only abused for defensive measures. All attacking is pretty rudimentary still. Most obvious on the mana wasting at the beginning of each sub stage. Once I get the attacking to be more sophisticated too he will hopefully even beat crazy or higher stages. RE: First AI to beat stage 1 - Kezeal - 08-10-2013 Why Davis? Because of the two melee specials he pulls off every now and then? RE: First AI to beat stage 1 - YinYin - 08-10-2013 He's the easiest to write AI for and the strongest hero character. All other characters are much more complicated if you want to account for all their ability. (This AI doesn't just do its moves "every now and then". If an opponent can be killed with a certain move he will do it. If he's got more hp left he will go for the longest possible combo at his current mp level.) |