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Sharp sprites when blur after resize[discussion] - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Sprites (https://lf-empire.de/forum/forumdisplay.php?fid=15) +--- Thread: Sharp sprites when blur after resize[discussion] (/showthread.php?tid=8863) |
Sharp sprites when blur after resize[discussion] - InPhiKnight - 08-05-2013 When I make sprites at 400% or something else size, bigger than 79x79..... when I resize them to 79x79 they become blur...too blur. I just resize them with paint.net and don't sharpen them...'cause idk how to do it in a proper method. How to shapen the sprites after resize or how you resize them? Help will be appreciated! ![]() RE: Sharp sprites when blur after resize[discussion] - Gespenst - 08-05-2013 err. mine while using paint.net are not blur RE: Sharp sprites when blur after resize[discussion] - YinYin - 08-05-2013 Resizing always requires some interpolation and there are many different methods for that. You need to find out whether you can switch to a sharper interpolation method in paint.net - just go through the settings. I like using a normal bicubic one. If you don't want any blur you can try "nearest neighbour". Usually there is also "bilinear" and "bicubic sharper"/"bicubic smoother". Just try whatever you can choose. RE: Sharp sprites when blur after resize[discussion] - Gad - 08-05-2013 Use vector graphic. ![]() RE: Sharp sprites when blur after resize[discussion] - NewToTheEra - 08-06-2013 dont select anti aliasing (what ever that is i dont remember) but it comes in paste option unmark it and then you will see no blur RE: Sharp sprites when blur after resize[discussion] - Gespenst - 08-06-2013 (08-05-2013, 08:51 PM)Gad Wrote: Use vector graphic.+waist your time while downloading, learning how it works. Posting topics for getting help. Still learning. I preffer to stay with traditional way. btw. could you show us how your blured sprite and full size sprite looks? RE: Sharp sprites when blur after resize[discussion] - Hero destroyer - 08-06-2013 Damn!! PF deleted his best spriting tut. I'll summary up but I cant find the tut for you. -When using 79x79+ size, try not doing it so detailed. -Do not use more than 3 colors shade or the sprite will be blur. I guess that's all. It's hard to explain. :/ |