Little Fighter Empire - Forums
Sharp sprites when blur after resize[discussion] - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Sprites (https://lf-empire.de/forum/forumdisplay.php?fid=15)
+--- Thread: Sharp sprites when blur after resize[discussion] (/showthread.php?tid=8863)



Sharp sprites when blur after resize[discussion] - InPhiKnight - 08-05-2013

When I make sprites at 400% or something else size, bigger than 79x79..... when I resize them to 79x79 they become blur...too blur.
I just resize them with paint.net and don't sharpen them...'cause idk how to do it in a proper method.
How to shapen the sprites after resize or how you resize them?

Help will be appreciated! ;)


RE: Sharp sprites when blur after resize[discussion] - Gespenst - 08-05-2013

err. mine while using paint.net are not blur


RE: Sharp sprites when blur after resize[discussion] - YinYin - 08-05-2013

Resizing always requires some interpolation and there are many different methods for that.
You need to find out whether you can switch to a sharper interpolation method in paint.net - just go through the settings.

I like using a normal bicubic one. If you don't want any blur you can try "nearest neighbour".
Usually there is also "bilinear" and "bicubic sharper"/"bicubic smoother". Just try whatever you can choose.


RE: Sharp sprites when blur after resize[discussion] - Gad - 08-05-2013

Use vector graphic.



RE: Sharp sprites when blur after resize[discussion] - NewToTheEra - 08-06-2013

dont select anti aliasing (what ever that is i dont remember)
but it comes in paste option unmark it and then you will see no blur



RE: Sharp sprites when blur after resize[discussion] - Gespenst - 08-06-2013

(08-05-2013, 08:51 PM)Gad Wrote:  Use vector graphic.
+waist your time while downloading, learning how it works. Posting topics for getting help. Still learning.



I preffer to stay with traditional way.

btw. could you show us how your blured sprite and full size sprite looks?


RE: Sharp sprites when blur after resize[discussion] - Hero destroyer - 08-06-2013

Damn!! PF deleted his best spriting tut.
I'll summary up but I cant find the tut for you.
-When using 79x79+ size, try not doing it so detailed.
-Do not use more than 3 colors shade or the sprite will be blur.

I guess that's all. It's hard to explain. :/