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weapon related dc questions - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: weapon related dc questions (/showthread.php?tid=8919) |
weapon related dc questions - Bamboori - 08-28-2013 i think there has been a thread for this already, but i cannot seem to find it. is it possible to catch a (original) light or heavy weapon in mid-air? also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon? this may be very obvious, but i didnt dc for a long time so i probably forgot a lot ![]() RE: weapon related dc questions - empirefantasy - 08-28-2013 http://www.lf-empire.de/forum/showthread.php?tid=4625&pid=80424&highlight=flying+weapon#pid80424 Quote:also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?cant really understand ![]() RE: weapon related dc questions - Som1Lse - 08-28-2013 (08-28-2013, 04:28 PM)Bamboori Wrote: also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?Not sure. Maybe state: 18 and itr/kind: 3 in the weapon, or perhaps an opoint: in the weapon and itr/kind: 8 in the character. These aren't tested though, and I have no idea whether or not they will actually work. RE: weapon related dc questions - Bamboori - 08-28-2013 i wonder if you two read the part original weapon... but i dont really think its possible no? /: id hate to have the player replace all weapons while installing my char... RE: weapon related dc questions - YinYin - 08-28-2013 (08-28-2013, 04:28 PM)Bamboori Wrote: also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?I've been wondering about this issue for ages wanting to make characters perform different special moves with weapons. I don't have a good solution so far (not even with a custom weapon). |