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weapon related dc questions - Bamboori - 08-28-2013

i think there has been a thread for this already, but i cannot seem to find it.
is it possible to catch a (original) light or heavy weapon in mid-air?

also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?

this may be very obvious, but i didnt dc for a long time so i probably forgot a lot :p


RE: weapon related dc questions - empirefantasy - 08-28-2013

http://www.lf-empire.de/forum/showthread.php?tid=4625&pid=80424&highlight=flying+weapon#pid80424

Quote:also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?
cant really understand O.o you can see the light weapon on the hand. or you are saying if the weapon is invisible?


RE: weapon related dc questions - Som1Lse - 08-28-2013

(08-28-2013, 04:28 PM)Bamboori Wrote:  also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?
Not sure.
Maybe state: 18 and itr/kind: 3 in the weapon, or perhaps an opoint: in the weapon and itr/kind: 8 in the character.
These aren't tested though, and I have no idea whether or not they will actually work.


RE: weapon related dc questions - Bamboori - 08-28-2013

i wonder if you two read the part original weapon... but i dont really think its possible no? /:
id hate to have the player replace all weapons while installing my char...


RE: weapon related dc questions - YinYin - 08-28-2013

(08-28-2013, 04:28 PM)Bamboori Wrote:  also, apart from the regular weapon attacking frames, would it be possible for a char to detect if he wears a light weapon?
I've been wondering about this issue for ages wanting to make characters perform different special moves with weapons.

I don't have a good solution so far (not even with a custom weapon).