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template with rudolf hide skill - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11) +--- Thread: template with rudolf hide skill (/showthread.php?tid=8924) |
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template with rudolf hide skill - SpaceBrick - 08-29-2013 Hey what do i have to do to make a template with rudolf hide skill ?? i tryed this:
But didnt work ! why ? RE: template with rudolf hide skill - YinYin - 08-30-2013 The frames aren't connected. The first frame (235) leads to frame 251 instead of 236. Also the important part to make your character invisible is the next: 1280 at the end, you can use it anywhere you like (no need to copy the whole sequence). RE: template with rudolf hide skill - MoragWan - 08-30-2013 Does it possible to put invisble in type:3 ? When I tried that the game crashed.. RE: template with rudolf hide skill - YinYin - 08-30-2013 In that case it's not. Never tried it. Guess it doesn't work because only type 0 can blink. (invisibility is just a very high blink value that runs down till you can be hit again - just like after getting back up) RE: template with rudolf hide skill - SpaceBrick - 09-01-2013 Hey YinYin i fixed the bugs but still didnt work :( what is wrong now ?
RE: template with rudolf hide skill - YinYin - 09-01-2013 There is no connection to frame 235. Add hit_Uj: 235 to frame 110 and you'll be able to do it. Also maybe read up here a little: http://www.lf-empire.de/lf2-empire/data-changing/types/167-type-0-characters RE: template with rudolf hide skill - SpaceBrick - 09-01-2013 Wow ! it's working !!! Thank you YinYin. Tell me its possible to disappear and in his place appear a wood box ? like in naruto replacement technique ! http://naruto.wikia.com/wiki/Body_Replacement_Technique RE: template with rudolf hide skill - Azriel - 09-01-2013 it's possible to make. the box/log object will be in a separate data file to your character (you can use the existing box), and from your character's data, use the [opoint] element to create it. (just make your character "disappear" when it creates it) Azriel~ |