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Effects opoint - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: LF2 Modifications / Other Versions (https://lf-empire.de/forum/forumdisplay.php?fid=9) +--- Thread: Effects opoint (/showthread.php?tid=8958) |
Effects opoint - MR.Hawkins - 09-23-2013 First good afternoon everyone. I wonder how do I put a fire effects in character while he is standing. I tried to do it myself but all I get is that fire on the ground that appears when Firen uses Burning Run I'm modifying some characters from LF2 and wonder if beyond the "oid: 211" there is another effect that has that little smoke coming out of the fire explosion Firen and also when he spits out those flames. I need an answer as soon as possible, because it marked a day to post it on my blog. Thanks in advance. Sorry my english xD I'm Brazilian and I think the bad English hehe " RE: Effects opoint - A-Man - 09-24-2013 First of all, welcome to the forum. I don't think you can actually opoint that smoke, but you can have it appear simply by having an itr with any of the effects: 20, 21, 22. Check this page for more info. RE: Effects opoint - YinYin - 09-24-2013 (09-24-2013, 03:23 AM)A-MAN Wrote: First of all, welcome to the forum. I don't think you can actually opoint that smokeYes you can - but it'll only be a single puff (or fixed group) at a certain location - not the random smoke. sample It's inside the broken_weapon.dat: oid: 999 action: 140 (burning smoke). (09-24-2013, 03:23 AM)A-MAN Wrote: you can have it appear simply by having an itr with any of the effects: 20, 21, 22.No. You have to use state 18 or 19. |