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Aiden - Printable Version

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Pages: 1 2


Aiden - Nyamaiku - 10-27-2013

Aiden
[Image: screenies.png]
from left to right:
the D>A projectile, 2 hits of the DvA combo,
D^J float over enemy attacks, D>J random-rushing-while-holding-umbrella attack
finaly,Aiden and Davis enjoying milk together after taking screenies
and Davis having a stomach ache after noticing his milk was expired

heres a video that show his moves,made by Bat Tamer (of the old version):



this is the reworked version, the old version is in the spoiler:
http://www.mediafire.com/file/cntik7u1o922r1w/aiden_reworked.7z



credits:
-Gad for original sprites
-Onikage (Prince Freeza) for face pic
-others at LFE forum for giving suggestions and helping


RE: Aiden(Gad's sprites) - InPhiKnight - 10-27-2013

Just tested it, I like it.
D>J is fine, no need to edit.
D>A.... you may make the wind a bit short distance.
The D^J was very smooth but you should the change the umbrella opening sound(box sound don't match with it)


RE: Aiden(Gad's sprites) - Nyamaiku - 10-28-2013

thanks for trying first, how about a hug?
back to topic
i see what you mean, if the *multi hitting/balls busting/defend breaking/enemy stunning/item sweeping* projectile moves that far, it may be a bit OP
but every character has a move that was a bit OP right?
anyway, as suggested, D>A distance is now shorter
D>A now travels a bit more than half the screen(used to travel from one side of the screen to almost the other side of the screen)

about the sound of the umbrella opening, any suggestions? i tried some others but 037 still seems better and more fitting...
at least to me it sounds like the noise when you open an umbrella suddenly


RE: Aiden(Gad's sprites) - Dragon5 - 10-29-2013

I found a site that let me edit audio and I used it to make a sound that hopefully works better.

http://www.mediafire.com/listen/xe3kj7908ksxxb8/export(1).wav


EDIT:

I tried him out and he is very interesting. Gad's sprites are amazing. Although the DC is pretty basic, this is still very LF2-esque for your first character. The sprite placement is the only issue I have, but that takes time. I really like this character!

Here's my feedback
-Increase the dvy of DFA's umbrella so the opponent won't fly up.
-I love how you made the last part of his running attack send the opponent backwards. However, having a little more time to do special moves wouldn't hurt.
-He jumps slightly higher than normal when doing DUJ. My concern is how high he goes from the boost when he opens his umbrella. The move is very useful as it is right now and I think it could be lowered a little so he doesn't have too much advantage. Only Firzen and Julian can counter a move that high up. Increase the cost as well; I think it's a little too low.
-I read your thread about changing directions for his DUJ. I think I understand your idea and it isn't bad, but it isn't fully necessary. I wouldn't mind either way however.
-You can lower the dvx at the end of DFJ if you want to stop him from sliding as much after the move (I feel your character slides a little more than usual LF2). Raise the MP cost of opening the umbrella after the move since it does a good amount of damage. I think 40-50 would do.


RE: Aiden(Gad's sprites) - Nyamaiku - 10-31-2013

about posting a video... im not sure how to do it...i thought about making gifs at first but i seriously dunno how

now to Bat Tamer,
-i tried the sound but thats not what i had in mind, have you ever tried opening an umbrella quickly and suddenly? it makes a kind of...well, "buomph" sound (im not sure if anybody understand) ,thanks anyway
-the D>A umbrella hit with less dvy only at times for more damage or combos, might experiment a bit and maybe edit it though, but i think the opponent only fly up when he is hit by the shock of the umbrella hitting the ground or the shockwave projectile hitting him
-about the special moves link from run attack, will try to add some more time while not making the animations and dvy hitting and all those look strange
-about DUJ...its purposely done to fly that high just to give him enough air time, and the mp cost is only 25 because you wont have much of an option when using it, plus there is also quite a high possibility you will get hit when landing...but i will check on it
-about the D>J sliding, will edit...and the umbrella opening cost, i thought i put 50? nvm,will look into it


will update the download some time later as im preparing for an important exam next week, might be quite some time until next upload
still...my upmost concern is still the face pic, as im getting more and more depressed when looking at my own drawing...i think i have to face the reality that i simply cant sprite :'(


RE: Aiden(Gad's sprites) - Dragon5 - 10-31-2013

http://www.soundsnap.com/tags/umbrella#
Try this site then. I'll make a video for you after you make another release. I can make one now, but that would be outdated soon enough. I can also make gifs for you as well.


RE: Aiden(Gad's sprites) - MoragWan - 10-31-2013

Really perfect char. You actually amazed me
His moves are simply awesome
Anyway I can help you about making the face pic


RE: Aiden(Gad's sprites) - Nyamaiku - 11-01-2013

little question for those who tested this: can you all manage to do the special moves link from run attack?
i guess those who are familiar with woody's basic combos should be ok with it

download updated in first post

for bat tamer:
i checked sound snap and it seems like i need to pay for the sound...so sad:(
anyway,regarding previous post:
and i think you can make a video for now...this char is almost done except the face pic and maybe the umbrella sound


RE: Aiden(Gad's sprites) - Dragon5 - 11-01-2013

(11-01-2013, 10:55 AM)Nyamaiku Wrote:  ahh...seems like i misunderstood something about the "D>A umbrella hit" thing
you mean the projectile send the enemy too high, not the hit of the umbrella itself right? edited
I was talking about the umbrella itself. I don't see the logic in making your opponent fly up when you swing the umbrella down.

Quote:and i think you can make a video for now...this char is almost done except the face pic and maybe the umbrella sound
Will do.

Edit:
(11-01-2013, 10:55 AM)Nyamaiku Wrote:  little question for those who tested this: can you all manage to do the special moves link from run attack?
i guess those who are familiar with woody's basic combos should be ok with it
I'm familiar with it because Dennis works pretty much that way. Aiden requires fast fingers for it to work, so I thought to extend it a frame. Try out Dennis and see what you think.


RE: Aiden(Gad's sprites) - Nyamaiku - 11-02-2013

Quote:I was talking about the umbrella itself. I don't see the logic in making your opponent fly up when you swing the umbrella down.
i tested it quite a few times...but when did it hit up? u can check the data file...there are just different values but all of them will hit the enemy down
can you show me in some way? at least i haven't seen it hit enemies up before

====================================================================
note: i remember seeing a rule like "thou shall not double post", so i can only edit this post as a new post :s
anyway...
after all this time, i finally manage to draw something thats not crappy! yay! :D
actually, i can draw(in anime style)...but it was a lot harder to draw with a mouse compared to a pencil
this is for those who wants to help me with the face pic...(seems like only MoragWan is willing to help for now)
the pic size is 320x320, if it is ok, the back of the hair may also need some editing, it just isnt "aiden" enough :(
im not good with colouring, this is what happened when i tried colouring it...and i dunno how to shade(the scarf looks horrible)
so now i can only hope someone will help me colour it...
or maybe someone will make a better one to replace this *some brown stuff*