[Problem] Opoint doesnt work - Onyx - 07-20-2014
Yo, im new on the forum, so sorry for any mistakes, and my lang isn perfect so...
Okay now i will explain my problem.
I made a new char, and added skill that he jump at the side that he's facing at, and after
2 seconds if you press attack he is doin sword hit with opoint of slash effect, which doesnt work.
Code: <frame> 313 precise_strike
pic: 36 state: 3 wait: 6 next: 314 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 14 y: 14 w: 30 h: 66
bdy_end:
<frame_end>
<frame> 314 precise_strike
pic: 63 state: 3 wait: 1 next: 315 dvx: 20 dvy: -3 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 41 y: 4 w: 36 h: 50 dvx: 15 dvy: 5 bdefend: 60 injury: 3
effect: 4
itr_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 315 precise_strike
pic: 63 state: 3 wait: 0 next: 316 dvx: 10 dvy: -2 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 41 y: 4 w: 36 h: 50 dvx: 15 dvy: 5 bdefend: 60 injury: 3
effect: 4
itr_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 316 precise_strike
pic: 63 state: 3 wait: 5 next: 317 dvx: 5 dvy: -1 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 41 y: 4 w: 36 h: 50 dvx: 15 dvy: 5 bdefend: 60 injury: 3
effect: 4
itr_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 317 precise_strike
pic: 63 state: 3 wait: 15 next: 318 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 319 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 41 y: 4 w: 36 h: 50 dvx: 15 dvy: 5 bdefend: 60 injury: 3
effect: 4
itr_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 318 precise_strike
pic: 36 state: 3 wait: 7 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 9 y: 19 w: 37 h: 61
bdy_end:
<frame_end>
<frame> 319 precise_strike2
sound: data\114.wav
pic: 107 state: 3 wait: 10 next: 317 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 48 y: 134 action: 30 dvx: 0 dvy: 0 oid: 231 facing: 0
opoint_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 399 dummy
pic: 0 state: 0 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>
^here's my char dat
http://pastebin.com/qAAgM9rG < and here's onyx_aircut.dat (from 0-14 frame its other skill by the way)
http://gyazo.com/edde2c95ff976adbd2b7ddb8e3cfed08 (precise bmp)
Action is "30" so how this opoint doesnt work? Please help me.
RE: [Problem] Opoint doesnt work - STM1993 - 07-20-2014
(07-20-2014, 01:53 PM)Onyx Wrote: if you press attack he is doin sword hit with opoint of slash effect, which doesnt work. You cannot summon an opoint on the first frame of a move(or any button input). You must always leave 1 frame before opoint works. The problem is on frame 317, pressing A will go to frame 319 directly, but because 319 is the 1st frame of the attack, the opoint will not work.
You should change your code by adding an extra frame, so it'd look like this:
DC-Code:
<frame> 319 precise_strike2
sound: data\114.wav
pic: 107 state: 3 wait: 0 next: 320 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
<frame> 320 precise_strike2
pic: 107 state: 3 wait: 9 next: 317 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
opoint:
kind: 1 x: 48 y: 134 action: 30 dvx: 0 dvy: 0 oid: 231 facing: 0
opoint_end:
bdy:
kind: 0 x: 4 y: 16 w: 39 h: 61
bdy_end:
<frame_end>
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Don't worry, you won't notice the wait 0 delay because it happens so fast.
RE: [Problem] Opoint doesnt work - Onyx - 07-20-2014
Thanks man love u !
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