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[solved] Firing objects when on a moving platform - Printable Version

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[solved] Firing objects when on a moving platform - Deus Ex Machina - 08-24-2008

Like the title says, I can't do that :/
I go through all the frames, but it won't shoot.
I use this itr to follow the platform, I add it every two frames.

itr:
kind: 8 *bdy coord* *range* dvx: *nextframe*
itr_end:


RE: Firing objects when on a moving platform - Lauli - 08-24-2008

Did you add the itr to the ball aswell? Because that could be a reason...

But moving platforms are rather complicated anyways...


RE: Firing objects when on a moving platform - Deus Ex Machina - 08-24-2008

No no, I figured out the problem. (No need for additional itrs)
*solved*


RE: [solved] Firing objects when on a moving platform - Lauli - 08-24-2008

Could you tell me what the problem was or how you solved it? Would be very interesting :)


RE: [solved] Firing objects when on a moving platform - Deus Ex Machina - 08-24-2008

The problem was that even though the frames moved smoothly, the objects didn't get created by opoints.
So I simply removed the i/k8's on the essential frames only - meaning that you still follow, whilst being able to summon stuff :P
(Useful with a 500 MP attack, summons 21 tiny minions)