Little Fighter Empire - Forums
1 frame actions - Printable Version

+- Little Fighter Empire - Forums (https://lf-empire.de/forum)
+-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7)
+--- Forum: Data Changing (https://lf-empire.de/forum/forumdisplay.php?fid=11)
+--- Thread: 1 frame actions (/showthread.php?tid=972)

Pages: 1 2


1 frame actions - pillsbury15 - 08-27-2008

Can u make standing, running, punch, punch 1, punch3 , etc. 1 frame each
is it possible


RE: 1 frame actions - Hypermodder - 08-27-2008

err...yes, you can, but the result won't make you happy!

Set up the wait, otherwise the whole moves will be done in 1 second!
No problem with standing, but with punching and running!

A normal punching-move has around 3 frames, some have 5....
How will you run, if your legs don't move? Hovering? :/

And another time I have to explain you:
Please speak ordinary english!


RE: 1 frame actions - pillsbury15 - 08-27-2008

but its possible could you post it


RE: 1 frame actions - Deus Ex Machina - 08-28-2008

Try to put a next:999 in the first frame of every action.
But I warn you;
Most actions will NOT work if you do that.

(Though if you modify them some of them can, for instance the punch is just the itr anyway, so you can give it a next:999 and just copy the itr from punching...
Did you read my post?
With some very simple modifications simple attacks (i.e. punching) will work.


RE: 1 frame actions - Hypermodder - 08-28-2008

Yes, but you need to make frame 61 to 60 and frame 66 to 65.....
Then you could use next: 999, but it's better to use next: 110 (defend) after those short moves!


RE: 1 frame actions - Zhyhm.Z - 08-30-2008

It is possible, but it will cause some unrealistic problems. Because you can only have one pic in one frame.
.....
Some ways to avoid this: Creat a type 3 dat file, which contains all the pics (with state: 3006 - no shadows.), then have the character creat those pics.
But:
Since opoint doesn't work in the first frame (my own experience), you still need 2 frames.

And
what do you need those one-frame movements for?


RE: 1 frame actions - Silverthorn - 08-30-2008

@Zhyhm: it's state: 3005 ;)


I still don't really get why you need 1-frame-attacks but if you really want that, the methods are already explained. It might be better if you checked the mainsite before asking the next questions ;)


RE: 1 frame actions - yakub - 08-30-2008

or if only the amount of pics are important just let every frame in data use the same pic so u will have the same result with more possiblitys and more frames in data...or I got u wrong if this is the case kicck me and lets forget that..


RE: 1 frame actions - Deus Ex Machina - 08-30-2008

I posted that (but somebody deleted my post?)
I reiterate; you don't have to defend after each frame!
Sheesh -_-


RE: 1 frame actions - Zhyhm.Z - 09-01-2008

Blue-Phoenix Wrote:@Zhyhm: it's state: 3005 Wink

Oops, sorry, forgot that :D

Blue-Phoenix Wrote:I still don't really get why you need 1-frame-attacks but if you really want that, the methods are already explained. It might be better if you checked the mainsite before asking the next questions Wink

Really? Didn't know that :d