Random characters - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: LF2 Discussion (https://lf-empire.de/forum/forumdisplay.php?fid=8) +--- Thread: Random characters (/showthread.php?tid=9916) Pages:
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Random characters - Mkbewe - 05-30-2015 Hello for all of you, Today i was planing to import new characters from this site, but i see program doesn't choose these with ID over 50?? (maybe more, because i have characters wih ID 500 or more). Why is that? How can i fixed that, without changing ID? RE: Random characters - Ramond - 05-30-2015 I'm not quite sure what you mean, could you describe the problem a little more in detail? Do you mean that after downloading characters, putting their .dat files into data folder and adding the data lines to data.txt, the game will not make these new characters selectable in game? RE: Random characters - A-Man - 05-30-2015 He probably is looking to have the new installed characters selectable with LF2's random. It's not possible without changing IDs, unfortunately. You can still do it with HEX, but that takes more effort than changing the IDs. RE: Random characters - Mkbewe - 05-30-2015 Ok i see, and i have second question: why do in stage levels only first 10 characters appear? RE: Random characters - A-Man - 05-30-2015 First 10 characters as in the selection screen or in the stage itself as enemies? RE: Random characters - Mkbewe - 05-30-2015 first 10 playable characters on the list in data.txt... RE: Random characters - empirefantasy - 05-30-2015 30-39 & 50-59 - locked character ids, unlocked with lf2.net the rest can be selected in menu RE: Random characters - shin hanazumi - 05-31-2015 Id 0-24 are randomable (if type 0 aka char) Id 30-39 are unarmored (except knight's) unlockable for char selection with "lf2.net" (if type 0 aka char). Normally, it's enemies&allies in the stage mode. Id 50-59 are armored hidden char (if type 0 aka char) Id 100-199 are spawnables that appear in the battle stage. (type 0 also) So if u didn't want any char appear in the middle of battle as unteamed char from the sky, make sure that there are no char (type 0) with 100-199 Ids. Sorry, via mobile. RE: Random characters - bashscrazy - 05-31-2015 Pretty sure only id: 52 of 50-59 is armored. RE: Random characters - Mkbewe - 05-31-2015 (05-31-2015, 09:29 AM)shin hanazumi Wrote: Id 0-24 are randomable (if type 0 aka char) Thanks Shin! and what is between 25-29? Return to previous question. I saw, COM enemies spawn from not from first 10, but enemies with ID: 1-11 except 3 and this is working that, if I have 3 characters with f.e. ID: 5 on my data list, in stages is only first character with ID: 5 from the list. So if i put one line with ID: 5 before rudolf's line, he will not appear as random enemy... This is gonna to weird... |