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[solved] Double Jump
#11
No, there are no hit_j: xxx in the copied jumping frames. I think state: 4 is it that makes it possible to hit jump unlimited times. Already tried with state: 0, but... doesn't help really much.

Will look at JossuaDC's method now.
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#12
state 0 is standing isn´t it
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#13
Okay, i found the problem. My mistake was in the last second-jumping frame...
If next frame isn't 0, you can jump without limit. Changed it to zero and... it worked!!
A thousand thanks, espacially to JossuaDC
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