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sry 4 dp but i found in the skins section on the main site some sort of camosuit skins made by scorpion, it was woody, bandit and hunter so you think they would fit? (in other words check the skins on the mainsite...)
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01-16-2010, 11:38 AM
(This post was last modified: 01-16-2010, 11:39 AM by Wiro.)
i've edited the one which is in the video... so now he has the teleport to enemy and the normal mark's attacks and the column comes in his super attack/runattack combo...
yes i'll take the skins, but do i need permission or sth or is credits enough?
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01-16-2010, 11:57 AM
(This post was last modified: 01-16-2010, 11:57 AM by Ramond.)
AFAIK since they're free to download from the main site, credits should be enough.
03:28 [BluePhoenix] sleep is for weakling.
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sry for being idle a while... but i've been busy with some dcing of the new hunter (even though it's still terrible) and i started to make the same style camo suit skin for the boss mark so he fits with the hunter and bandit
so far any suggestions for bgs? i'm planning to remake or atleast edit the desert bg cause i didn't really like it
and plz tell me if anybody wanna help with anything...
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02-23-2010, 07:56 PM
(This post was last modified: 02-23-2010, 07:57 PM by Wiro.)
Okay... sry for dp... but i thought i could "revive" this instead of making new thread since this isn't dead...
anyway i was working on the stage when i came up with the idea that instead of a bunch of sandstorm whirlwinds spawn in the beginning of each phase, they would spawn one in time all the time randomly... but i can't figure out AN EASY solution... and i don't feel like 20 different data files with the same stuff except different wait values...
edit: and sry for being a noob but what is the easiest way to make dialogs/messages in the stage?
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thx to lauli i think i might've come to a solution, cause it's in stage mode i use id: 1000 (random main char) with a special frame...etc.etc.and with each char different wait values in the specific frame it comes sorta random... only thing is that the pink "com" is visible...
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