01-07-2013, 03:21 PM
9466
well actually you could go over the framelimit by temporary transforming into a t3 or similar object and spawning an invisible t0 dummy for that time during unhittable frames. there are other ways with t3 objects to somehow bypass the frame limit, but that is kinda my favourite one
well actually you could go over the framelimit by temporary transforming into a t3 or similar object and spawning an invisible t0 dummy for that time during unhittable frames. there are other ways with t3 objects to somehow bypass the frame limit, but that is kinda my favourite one

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