(02-16-2013, 04:08 PM)Blue Phoenix Wrote: Also, @YinYin: how about this? :pThis is doing nothing at all ...?
DC-Code:<frame> 300 transform pic: 1 state: 9 wait: 0 next: 1000 dvx: 0 dvy: -5 centerx: 29 centery: 56 cpoint: kind: 1 x: 29 y: 56 vaction: 181 throwvx: 10 throwvy: -5 throwinjury: -1 cpoint_end: <frame_end>
But this works:
DC-Code:
<frame> 245 transform_b pic: 100 state: 501 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 46 y: 49 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
(02-16-2013, 04:08 PM)Blue Phoenix Wrote: Which tags were introduced in v2.0?music: and when_clear_goto_phase:
What do you need to start a chase?
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves