(07-30-2013, 03:03 PM)Alblaka Wrote: Sile was created in a total of three days (1 brainstorming, 2 coding/spriting), which is a new personal record for me.Cool - aim for 1 day next round (don't consider brainstorming though - do take more time on that - weeks/months, doesn't matter). Tip: use less objects - managing that many object files probably takes a lot of time you could spend on other things. Also maybe consider doing 4 special moves instead of 7, just once. The time you save on not implementing 3 of your initial brainstorming can be spend on perfecting and connecting the other 4. (also you will be able to select the best ones instead of cramming in all the stuff that doesn't actually work right)
(07-30-2013, 03:03 PM)Alblaka Wrote: And even though she doesn't contain an ueber-complex-leet-awesome DCing trick past the casual AdvancedDC, she is nontheless a char of (hopefully) respectable quality.Not even "advancedDC" is required for respectable quality.
(07-30-2013, 03:03 PM)Alblaka Wrote: Except for the sprites of course, my sprites suck, everybody knows that.Collaborate please? Are you perhaps already helping out DesignHeaven with Earth? I think you'd be great for the job. (and maybe have him sprite your next character)
Soul Beam
Why do you allow z control on a beam? It looks horrible.
Haunting Spirits
Meh.
Gates of Babylon
Cool. Except it looks like it's supposed to be a flat mark on the ground. Instead it has a shadow and you can walk behind it.
Shield of Vanguard
Meh.
Drain Life
Cool except for how stationary it makes you (and how seemingly useless it becomes when you cancel even though it caught an opponent).
Batransform
Meh.
Possession
Blargh. I'd salute you if it were stable.
(07-30-2013, 03:03 PM)Alblaka Wrote: I tried semi-resolving this by having the ball hold the enemy far outside the reachable battlefield, but this, in reverse, caused the ball to leave the bounds of the battlefield.A high x just like the y for the cpoint seems to be at least a little better.
I have managed to transform into the opponent and still have him around (not caught) on my second attempt at using this. Maybe you should drop possession as long as you don't edit all characters.
Overall not my cup of tea.

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