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Character: Memento & Sauce's original character edits
#11
(08-04-2020, 07:54 AM)酱油君~ Wrote:  
(08-04-2020, 03:29 AM)sssks6070 Wrote:  
(08-03-2020, 04:00 PM)酱油君~ Wrote:  Sauce's original character edits
Rudolf:
[Image: GMtTeSl3kEQvq4r.gif]
Freeze:
[Image: TlhLm1ZPJIrFz2V.gif]
If anyone own these sprites,please call me.

From where did you get freeze's sprites ???
Memento give me a folder named "From 2.4",I thought It's coming from your "Little Fighter 2.4",and then I asked if we should use other's sprites,and answer is "Yes,only non-existing moves that we feel should be added."and then I used it.Do you make this sprite?

Nope,I didn't made it. I just made the data and I found it here :

LF2 neuer stern maybe

Anyways I was just wondering maybe you have found a version from which you might have ripped it ..

Here is another version of that punch
In this the enemy stays in ice state even upon falling on ground ..

Video:-
https://drive.google.com/file/d/1CUKSMm0...p=drivesdk

    DC-Code:
<frame> 305 icey-punch1
  pic: 350  state: 3  wait: 1  next: 306  dvx: 7  dvy: 0  dvz: 0  centerx: 36  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 80
  wpoint:
      kind: 1  x: 38  y: 48  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 7  y: 8  w: 51  h: 70
  bdy_end:
<frame_end>
 
<frame> 306 icey-punch1
  pic: 351  state: 3  wait: 0  next: 307 dvx: 9  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  sound: data\064.wav 
  wpoint:
      kind: 1  x: 40  y: 46  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 16  y: 10  w: 58  h: 68
  bdy_end:
<frame_end>
 
<frame> 307 icey-punch1
  pic: 352  state: 3  wait: 1  next: 308  dvx: 8 dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 40  y: 46  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 16  y: 10  w: 58  h: 68
  bdy_end:
<frame_end>
 
<frame> 308 icey-punch1
  pic: 353  state: 301  wait: 1  next: 309  dvx: 6  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 40  y: 42  weaponact: 30  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
      kind: 0  x: 26  y: 22  w: 51  h: 35  dvx: 10  dvy: -13  fall: 70  vrest: 10  bdefend: 60  injury: 48 effect: 3  zwidth: 15
  itr_end:
  bdy:
      kind: 0  x: 14  y: 16  w: 51  h: 60
  bdy_end:
<frame_end>
 
<frame> 309 icey-punch1
  pic: 354  state: 301  wait: 1  next: 310  dvx: 6  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 29  y: 49  weaponact: 30  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
      kind: 0  x: 34  y: 13  w: 44  h: 36  dvx: 10  dvy: -13  fall: 70  vrest: 10  bdefend: 60  injury: 48  effect: 3  zwidth: 15
  itr_end:
  bdy:
      kind: 0  x: 4  y: 12  w: 54  h: 65
  bdy_end:
<frame_end>
 
<frame> 310 icey-punch1
  pic: 355  state: 3  wait: 3  next: 311  dvx: 2  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 312  hit_d: 0  hit_j: 0
  wpoint:
      kind: 1  x: 37  y: 47  weaponact: 26  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 11  y: 7  w: 52  h: 71
  bdy_end:
<frame_end>
 
<frame> 311 icey-punch1
  pic: 360  state: 3  wait: 1  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 53  y: 58  weaponact: 33  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 16  y: 11  w: 45  h: 68
  bdy_end:
<frame_end>
 
 
<frame> 312 icey-punch2
  pic: 361  state: 3  wait: 1  next: 313  dvx: 11  dvy: 539  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 50
  wpoint:
      kind: 1  x: 37  y: 36  weaponact: 26  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 11  y: 6  w: 55  h: 72
  bdy_end:
<frame_end>
 
<frame> 313 icey-punch2
  pic: 362  state: 301  wait: 1  next: 314  dvx: 1  dvy: 543  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  sound: data\064.wav 
  wpoint:
      kind: 1  x: 56  y: 19  weaponact: 32  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
      kind: 0  x: 1  y: 32  w: 29  h: 36  dvx: -2  dvy: -3  fall: 70  vrest: 10  bdefend: 60  injury: 45  effect: 4
  itr_end:
  bdy:
      kind: 0  x: 3  y: 6  w: 61  h: 70
  bdy_end:
<frame_end>
 
<frame> 314 icey-punch2
  pic: 363  state: 301  wait: 2  next: 315  dvx: 0  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  itr:
      kind: 0  x: 2  y: 3  w: 78  h: 42  dvx: 10  dvy: 1  fall: 70  vrest: 10  bdefend: 60  injury: 56 effect: 3  zwidth: 15
  itr_end:
  wpoint:
      kind: 1  x: 31  y: 44  weaponact: 25  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 8  y: 14  w: 61  h: 61
  bdy_end:
<frame_end>
 
<frame> 315 icey-punch2
  pic: 364  state: 3  wait: 2  next: 316  dvx: 0  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 23  y: 40  weaponact: 23  attacking: 0  cover: 0  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
      kind: 0  x: 25  y: 27  w: 53  h: 55  dvx: 10  dvy: 1  fall: 70  vrest: 10  bdefend: 60  injury: 56 effect: 3  zwidth: 15
  itr_end:
  bdy:
      kind: 0  x: 1  y: 3  w: 63  h: 73
  bdy_end:
<frame_end>
 
<frame> 316 icey-punch2
  pic: 365  state: 3  wait: 2  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 34  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 
  wpoint:
      kind: 1  x: 39  y: 41  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  bdy:
      kind: 0  x: 10  y: 4  w: 54  h: 70
  bdy_end:
<frame_end>


Sprite numbers are changed and are according to this one here :-

[Image: J6a8Zzh.png]


Keep up the good work  :)
Have a Good Day !!!
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Thanks given by: Memento


Messages In This Thread
RE: Memento's original character edits - by darkfiren - 08-04-2020, 09:23 AM



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