Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Multilock Method
#5
I tested it out on the old Kingdom LF2. It worked perfectly except for one small problem: the message is spawned in-line with the second character's z-axis.

On the repeating frame one needs to add another frame before it with hit_j: 1000.

That's about it :D.

Oh, and one doesn't need to modify every character using this method.

~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
Reply
Thanks given by:


Messages In This Thread
Multilock Method - by 1477 - 02-20-2009, 11:06 PM
RE: Multilock Method - by Alblaka - 02-20-2009, 11:14 PM
RE: Multilock Method - by 1477 - 02-21-2009, 12:41 AM
RE: Multilock Method - by MH-Razen - 02-21-2009, 05:38 AM
RE: Multilock Method - by 1477 - 02-22-2009, 12:14 AM
RE: Multilock Method - by Madara Uchiha - 02-22-2009, 06:32 PM
RE: Multilock Method - by snorsorbet - 02-22-2009, 08:36 PM
RE: Multilock Method - by Madara Uchiha - 02-22-2009, 09:22 PM



Users browsing this thread: 2 Guest(s)