05-24-2009, 01:21 PM
i need help, i am trying to make it so when she does this move, she should heal herself.
if you could, could you fix it and tell me what i did wrong, or just tell me what i did wrong.
BY the way i did try making the character opoint out the itrkind8 but then a character comes out of my character, thus creating a clone, so i made her opoint out the body, so could someone fix it.
Code:
<frame> 295 Yin_Release
pic: 90 state: 15 wait: 2 next: 296 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 296 Yin_Release
pic: 89 state: 15 wait: 3 next: 297 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 297 Yin_Release
pic: 90 state: 15 wait: 2 next: 298 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 298 Yin_Release
pic: 91 state: 15 wait: 3 next: 299 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 299 Yin_Release
pic: 90 state: 15 wait: 2 next: 300 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 300 Yin_Release
pic: 89 state: 15 wait: 3 next: 301 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 301 Yin_Release
pic: 90 state: 15 wait: 2 next: 303 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end::
<frame_end>
<frame> 302 Yin_Release
pic: 91 state: 15 wait: 3 next: 303 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 303 Yin_Release
pic: 90 state: 15 wait: 2 next: 304 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 304 Yin_Release
pic: 91 state: 15 wait: 3 next: 305 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 27 y: 99999 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
<frame> 305 Yin_Release
pic: 90 state: 15 wait: 2 next: 306 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 13 y: 33 w: 36 h: 38
bdy_end:
wpoint:
kind: 1 x: 31 y: 99999 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 18 y: 4566 w: 31 h: 65
bdy_end:
opoint:
kind: 1 x: 35 y: 78 action: 307 dvx: 0 dvy: 0 oid: 26 facing: 0
opoint_end:
<frame_end>
opoint:
kind: 1 x: 35 y: 78 action: 108 dvx: 0 dvy: 0 oid: 515 facing: 0
opoint_end:
<frame> 306 Yin_Release
pic: 89 state: 15 wait: 5 next: 308 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 4566 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 31 y: 99999 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 18 y: 4566 w: 31 h: 65
bdy_end:
itr: #Super_Heal
kind: 8 x: 18 y: 4566 w: 31 h: 65 dvx: 308 injury: 99999999
itr_end:
<frame_end>
<frame> 307 Yin_Release
pic: 1000 state: 15 wait: 3 next: 1000 dvx: 0 dvy: 0 centerx: 35 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 4566 w: 31 h: 65
bdy_end:
itr: #Super_Heal
kind: 8 x: 18 y: 4566 w: 31 h: 65 dvx: 1000 injury: 99999999
itr_end:
<frame_end>
<frame> 308 Yin_Release_Hurt
pic: 51 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 235
bdy:
kind: 0 x: 18 y: 4566 w: 31 h: 65
bdy_end:
wpoint:
kind: 1 x: 31 y: 99999 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
if you could, could you fix it and tell me what i did wrong, or just tell me what i did wrong.
BY the way i did try making the character opoint out the itrkind8 but then a character comes out of my character, thus creating a clone, so i made her opoint out the body, so could someone fix it.