@Noir
coz it's the DC tech: Yinyin fusion
anyways, you have a crazy way of doing the pic + 140 thing. here's a corrected version
and note, in the code, the pic numbers u use are 0~139 and 280~369
need to see more of ur code to fix ur 2nd problem.
Azriel~
coz it's the DC tech: Yinyin fusion
anyways, you have a crazy way of doing the pic + 140 thing. here's a corrected version
DC-Code:
file(0-69): sprite\sys\davnis_0.bmp w: 79 h: 79 row: 10 col: 7 file(70-139): sprite\sys\davnis_1.bmp w: 79 h: 79 row: 10 col: 7 file(140-139): sprite\sys\davnis_0.bmp w: 79 h: 79 row: 10 col: 7 file(210-279): sprite\sys\davnis_1.bmp w: 79 h: 79 row: 10 col: 7 file(280-349): sprite\sys\davnis_2.bmp w: 79 h: 79 row: 10 col: 7 file(350-369): sprite\sys\davnis_dragonpuch.bmp w: 79 h: 79 row: 10 col: 7 file(370-419): sprite\sys\davnis_f.bmp w: 1 h: 1 row: 26 col: 1 #filler file(420-489): sprite\sys\davnis_2.bmp w: 79 h: 79 row: 10 col: 7 file(490-609): sprite\sys\davnis_dragonpuch.bmp w: 79 h: 79 row: 10 col: 7 |
and note, in the code, the pic numbers u use are 0~139 and 280~369
need to see more of ur code to fix ur 2nd problem.
Azriel~