08-14-2009, 10:22 AM
(08-14-2009, 10:11 AM)RMaster28 Wrote: oh that is great. But then do we have to figure out the pixels. I was wondering if there is some sort of way, since we have to find the x and y coordinates, is there a program or something that puts the whole BG into a grid or graph and so we can see the location, reference and the coordinate. ThanksThat's actually pretty redundant. You need about 2-3 tries to align a layer correctly. Calculating helps a whole lot, too. I think, a regular bg starts at y: 127 (slap me if I'm wrong). I usually base all other values on that one, the x-axis is rather freestyle-ish. And starting lf2 a couple of times doesn't hurt, does it?
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
» Gallery | » Sprites | » DeviantArt