04-09-2010, 07:24 AM
no. smaller is longer. hit_a takes away the ss's hp. hit_d redirects the attack to whatever you want it to go to after it's hp runs out. thats how you make a clone with ??? hp too.
like hit_a: 495 wait: 0(important!)
and next frame, state 8XXX. or transform using rudolf transform method. i don't know how, so i'll drag alblaka into this. ask alblaka for the rudolf transform thing.
like hit_a: 495 wait: 0(important!)
and next frame, state 8XXX. or transform using rudolf transform method. i don't know how, so i'll drag alblaka into this. ask alblaka for the rudolf transform thing.