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[solved] Gravity, state opoints and backwards stopping.
#10
(05-26-2010, 10:39 AM)forgetlatios Wrote:  mmmh install this deep and argue about states... lol nah i had to throw in some state 15s but it still runs on uhh... normal running. :P
http://www.mediafire.com/file/cyemjdzymmr/deep.dat

the reason state: 2 doesn't work is because... well in the exe, frame 9 goes to frame 10, 10 to 11, 11 to 10, and this second 10 to 9. or something. and there isn't and next: in it. so technically, its still the first frame.
and i also showed its possible to opoint while walking. just hit a or d to stop walking

So basically, I can create a form of running by directly applying 9->309, 10->310, 11->311, 10->312, making a next: chain 309->310->311->312->309 and possibly changing the state to something other than 2/3 which would enable opointing in frames 310-312?

Ah, sorry. Don't have a DC on this computer, so I'll test everything when I get back to the other one.
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RE: Gravity, state opoints and backwards stopping. - by D137Pi - 05-26-2010, 10:48 AM



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