Thanks, it should be fixed now 
New data file
When done from run attack, it will still perform the attack with the +1 wait time.
Should I make the DJA input cost a little MP or not, what do you think?
Next up is Firen. Shall I implement a short range attack?
![[Image: firen%20fire%20kicks_zpscwtk0nsl.gif]](http://i1253.photobucket.com/albums/hh583/littlefighter6070/firen%20fire%20kicks_zpscwtk0nsl.gif)
I found this here: https://lf-empire.de/forum/showthread.ph...#pid208627
I won't be doing much work for this one, as we already have valuable sprites & data that should simply be modified a bit into running properly with the original game.

New data file
When done from run attack, it will still perform the attack with the +1 wait time.
Should I make the DJA input cost a little MP or not, what do you think?
Next up is Firen. Shall I implement a short range attack?
![[Image: firen%20fire%20kicks_zpscwtk0nsl.gif]](http://i1253.photobucket.com/albums/hh583/littlefighter6070/firen%20fire%20kicks_zpscwtk0nsl.gif)
I found this here: https://lf-empire.de/forum/showthread.ph...#pid208627
I won't be doing much work for this one, as we already have valuable sprites & data that should simply be modified a bit into running properly with the original game.