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[char] Alucard (Hellsing) - in progress
#1
Something I'm doing on my free time. Maybe I'll finish it, or maybe not. We'll see.

Standing:
[Image: zsffc.gif]

Shooting:
[Image: 2mfn5nt.gif]

Shooting2:
[Image: 2d1nvcg.gif]
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Thanks given by: Apocalipsis , betitngoan
#2
Loos pretty good so far but can be better (don't pay 2 much attention to my critisism cause I am a terrible spriter )
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News of the day: I have joined the eggpire, look out ducks I am gonna roast you with my fearsome fire-egg sword!
*Avatar made by Someone else
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#3
His movements are actually funny. Takes some skill to move only your arm when trying to shoot quickly. And his hair in the second sprite is way diffirent from the other 2 sprites.
Original character edits
Goku2021
LF2 Timelapse (open source mod)

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#4
[Image: 2mfn5nt.gif]
Awesome floatin coat
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Thanks given by: Bamboori , chase123 , lf2TimmE1
#5
I had tried animating the coat, but it was pretty BEEP, so I'll go BEEP my BEEP now.
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#6
(11-10-2010, 03:57 PM)paschendale Wrote:  I had tried animating the coat, but it was pretty BEEP, so I'll go BEEP my BEEP now.

Have fun.

Well, if animating it doesn't work for you, try to at least have it hang instead of float.
Original character edits
Goku2021
LF2 Timelapse (open source mod)

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Thanks given by: Bamboori
#7
would be better if he goes back a bit upon firing his gun
you don't want to see this (Click to View)
avatar by Una
the other by xFire
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#8
Super punch (Cerberus or something):
[Image: 343i106.gif]

slower version for Bamb:
[Image: d9pjm.gif]
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#9
there should be a few frames after the attack where he goes back to his normal state.
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#10
I think Bamboori meant adding some new frames further showing the transformation. Not just adding the same sprite / increase frame length.
Gotta agree, it's not even nearly smoth ^^ Between small-eating-arm and big-eating-arm there isn't a single frame/sprite.
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Greetz,
Alblaka
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