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09-15-2011, 03:39 PM
(This post was last modified: 09-15-2011, 03:46 PM by Siegvar.)
(09-14-2011, 06:45 PM)Apocalipsis Wrote: Ken fanboys, aren't we?
Anyways, updated it a little based on Sieg's advice:
Pose is better, although proportions got a bit screwed up while you were fixing the pose; Legs and arms look thinner now. (I realise the arms are actually the same size... but we've got to account for optical illusions. :P)
Anyway, that's just being really picky. At this point I'd be too lazy to tweak it any furthur (if it were me spriting, that is.)
@mono:
Yea, I wasn't trying to imply that you're dumb.. its just that I thought I didn't make it clear. I even SAID IT:
(09-14-2011, 02:40 PM)Siegvar Wrote: I just realised it might not have been clear.
Just like that previous post, I didn't make it clear that I didn't think you were dumb... and you ended up thinking that I implied that you were dumb.
I'm actually very tired of all these misunderstandings... can't be bothered to deal with them anymore.
EDIT: You asked me in pm a long time ago why I don't give you sprite critiques... well... this is why.
PS. I mean no offense by it, just stating facts. If you insist on taking offense... I'm giving up.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
Posts: 511
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LutiChris Wrote:I don't know i preferred the old one..
new one looks a bit degrading...do not flame me for saying that
it's just my opinion, in terms of how it was angled was interesting...
nose and mouth for the new one isn't all tht great compared to the old one anyways...
i was just disappointed by the slight changes tht all, im picky :p
In this case it's not about being picky, I just tried to mix a battle stance with a taunt face, and in this particular case they didn't mix together (given the body position and head angle). So I just removed the taunt part and tried to adapt the head to the battle stance.
Siegvar Wrote:Anyway, that's just being really picky. At this point I'd be too lazy to tweak it any furthur (if it were me spriting, that is.)
I'm willing to update it as long as I agree with the critics. In the case of the limbs proportions, I think they are fine, so I'm not fixing that. After comparing him to Woody, I noticed that Ken's torso is a bit small, so I made it a little bigger, but that's probably the last edit I'm gonna do since I'm pleased with almost every part now.
Also:
Street Fighter IV Ryu
I had a nice pink-ish skin tone to blend better with the red of the gauntles/headband but a more yellow-ish one seems to fit Ryu better... somehow.
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09-15-2011, 08:05 PM
(This post was last modified: 09-15-2011, 08:18 PM by XLittlebob252.)
looks great
i got nothing to complain
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09-15-2011, 08:49 PM
(This post was last modified: 09-16-2011, 04:15 AM by Monolith.)
(09-15-2011, 07:26 PM)Apocalipsis Wrote: I'm willing to update it as long as I agree with the critics. In the case of the limbs proportions, I think they are fine, so I'm not fixing that. After comparing him to Woody, I noticed that Ken's torso is a bit small, so I made it a little bigger, but that's probably the last edit I'm gonna do since I'm pleased with almost every part now.
Also:
Street Fighter IV Ryu
I had a nice pink-ish skin tone to blend better with the red of the gauntles/headband but a more yellow-ish one seems to fit Ryu better... somehow. i have a stupid question
why wont you make Street fighters mod,u making cool sf sprites
Silverthorn edited this post 09-15-2011 08:51 PM because: |
Mind refraining from quoting large chunks and instead just keep the important parts? |
Thanks given by:
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Joined: Mar 2008
(09-15-2011, 07:26 PM)Apocalipsis Wrote: Street Fighter IV Ryu
I had a nice pink-ish skin tone to blend better with the red of the gauntles/headband but a more yellow-ish one seems to fit Ryu better... somehow.
Nice. Legs are also small, but now that there are two sprites to look at and compare and realise its consistent, it looks like its just your style rather than being a flaw.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
Thanks given by:
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Looks Cool!
Never seen ryu that cool ...
as I liked ken more earlier
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Ryu is awesome, i didn't like Ken that much :/ maybe his hair is too orange instead of yellow and his hands are very small preferred to Ryu's which has his fingers clearly showing.
Might be back, might be not :^) anyways awesome to see you guys again!
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massive massive amount of details dude. Nice pose too. how ever , i found a just a highlighting flaw :
there is no highlight caused by sun at all...
Thats not of much importance anyways .
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(09-16-2011, 01:08 PM)Men'Mine Wrote: massive massive amount of details dude. Nice pose too. how ever , i found a just a highlighting flaw :
there is no highlight caused by sun at all...
Thats not of much importance anyways .
If you intend to pick apart sprites to such levels of detail.. perhaps you should consider that sometimes.. technical accuracy is much forsaken for readability.
If you notice, PF, Apoc, and I and a lot of other spriters often leave a shadowed line to help highlight the character's silhouette.. instead of lighting it up completely.. and then having it blur into the background.
In this case, I'm guessing that's what it is, and its intentional.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
Thanks given by:
Posts: 511
Threads: 10
Joined: Jun 2008
09-16-2011, 07:36 PM
(This post was last modified: 09-16-2011, 07:53 PM by Apocalipsis.)
That point is where the lines that divide Triceps/Deltoid, Biceps/Deltoid and Biceps/Triceps converge. Or just a bunch of random, darker pixels.
Edit:
There's a pair of pixels of the triceps that are darker than they should and makes it confusing. But we are being really freaking perfectionist now, so I won't bother uploading the thing again for just one pixel-fix D:
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