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[C#] LF Studio by wirwl
#31
hmmm
maybe i will test the project feature when i put the alf2 stage 1 download together

i still request a
1) Visual frame editor

edit: i know i should just write a plugin eh?
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#32
>> i still request a 1) Visual frame editor
What do you want, describe details please?

>> edit: i know i should just write a plugin eh?
You need good experience in c#
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#33
(03-13-2012, 07:58 PM)wirwl Wrote:  What do you want, describe details please?
  • auto load files that a dat file loads (bmp header) and also apply the numbering and raster
  • show these to allow selecting a frames picture (drag and drop the little red square over the bmp raster -> changes the pic number of the currently selected frame)
  • show a graphics program like frame that displays the currently selected frame and all its points and areas
  • tools that allow editing or creating all these frame aspects:
  • basic selection to move/change areas/things
  • moving the image (changing the center/shadow)
  • creating a new bdy area
  • creating a new itr area
  • creating a new opoint
  • creating a new cpoint
  • creating a new bpoint
  • creating a new wpoint (allow selecting a default object to be displayed on the wpoint to test it)
  • maybe add a popup to specify further details when creating certain aspects (opoint: selecting which object to spawn and direction/speed/times; itr kind: effect: selecting what type of interaction this shall be; etc ...)
  • selectable checkers pattern background for easy viewing any type of sprite
(03-13-2012, 07:58 PM)wirwl Wrote:  You need good experience in c#
i wish i had that
only basic java and vb here ._.
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#34
It's really usefull. Ok, i'm do it in next version of LFS, relax and wait )))




Quote:i wish i had that
only basic java and vb here ._.
Relax, don't Do It! - http://youtu.be/lyl5DlrsU90
Ahah!!!

Released new version.
LFStudio 0.6.2 - http://u.to/_SvSAQ (633 Kb)
1) Fixed problem with save that Theme is selected.
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Thanks given by: A-Man , Gad
#35
Man I loved how ever there are a lot of grammer and spelling mistakes. sorry but wat the hell is 'chancel'. I think U meant 'cancel'. plus, if U need any help with your LFS, I would be glad to help :)
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

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#36
(03-14-2012, 02:10 PM)A-MAN Wrote:  Man I loved how ever there are a lot of grammer and spelling mistakes. sorry but wat the hell is 'chancel'. I think U meant 'cancel'. plus, if U need any help with your LFS, I would be glad to help :)

Sorry, it's stupid mistake. :s:D
I don't like english, its not my native language. Mad
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Thanks given by: A-Man
#37
Coming soon! (this week)
LFStudio 0.7.0 with Static Graphic viewer
See screenshot (Click to View)
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Thanks given by: YinYin , A-Man , Azriel
#38
if you're planning on implementing click->drag to define areas, it'll be useful to have a zoom function



Azriel~
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#39
Azriel I'm get s.gif from your DW, thanks ))
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#40
what?
hey, sorry, sorry.
Dont be angry for my such post.

Simoneon edited this post 03-26-2012 05:19 PM because:
Stop spamming and answering to topics randomly with useless posts. Last verbal warning.
Life is like a bicycle; to keep your balance, you must keep moving.
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