Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[CHAR] Sile - The Crimson Princess
#21
Am I invisible?
Hey look at albaka sig, she has green color so concept colors are from it.
Also now more watermelon that strawberry
was albaka always like this?
Useful
Reply
Thanks given by:
#22
How about just editing her a bit. Like this:
[Image: 2pe.png]
I added a cape because the word princess gives me the thought that she should wear a cape.
[Image: double-jump-YinYin-base-1.gif]
This is an inspiration from:
-YinYin's Character Development guide, to be more specific i took one of those bases.
-Urban Rivals' clan Skeelz, I took their uniform
I hope it's good. ^^
____________________________________________
TLOK | My sprites | Anime sprite contest | DeviantART |
Reply
Thanks given by:
#23
(07-30-2013, 08:25 PM)EXG9 Wrote:  Hey look at albaka sig, she has green color so concept colors are from it.
Also now more watermelon that strawberry

Watermelon, Strawberry, it's all the same... :P

(07-30-2013, 08:42 PM)Bla bla bla 44 Wrote:  How about just editing her a bit. Like this:
[Image: 2pe.png]
I added a cape because the word princess gives me the thought that she should wear a cape.

Haha, nice idea. Though this definitely only adds to "She's a vampire" cliche :P
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#24
Blabla looks good but.
Sile - The Crimson Princess[/b], a
vampiric spellcaster
bloodsucking goth lady
jan-recolor
magical circle-thingy user
crimson vampiric spelcaster goth lady.
Well she is crimson and spellcaster but where is goth and other thing?
I imagine her like this.
Red, black and bit purple colors.
Pale skin.
Dress more like princess but at the same devilish look of it with other vampiric stuff.
I will show tommorow her to albaka but not now and not here.
Useful
Reply
Thanks given by: Alblaka
#25
Just looked EXG pic and thought it could be cool
[Image: ixh7.png]
I still think that purple is a bad idea..:(
Reply
Thanks given by:
#26
Personally, I prefer DH's design. I love the emo/goth, urban-like style, princesses can be teenage and wild(?) maybe even just go with a self-proclaimed princess I guess. I mean the medieval or whatever look of a princess can get pretty boring, especially when I think LF2 lacks characters with modern day-like design.
Reply
Thanks given by:
#27
(07-30-2013, 09:36 PM)RtXaS Wrote:  Personally, I prefer DH's design. I love the emo/goth, urban-like style, princesses can be teenage and wild(?) maybe even just go with a self-proclaimed princess I guess. I mean the medieval or whatever look of a princess can get pretty boring, especially when I think LF2 lacks characters with modern day-like design.

Btw, it IS just a (seld?-proclaimed) title. Sile has no defined background and accordingly is (maybe) not involved with royality or such stuff.
On the other hand she is a badass vampire sorceress, accordingly a emo urban girl probably doesn't fit that role too much.
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by:
#28
(07-30-2013, 08:04 PM)Alblaka Wrote:  Hmmm... that would work against characters, but wouldn't it reflect T3 objects as well?
If it connects - yes.
But this thing is on the ground and supposed to trigger when characters step on it. So I would suppose that itr could be all the way at the bottom (1px height). Projectiles will fly over it - and if you do want them to interact you can always still add a bdy.
Reply
Thanks given by: Alblaka
#29
Version 1.06 released
Quote:v1.06
-Fixed a bug where the Soul Beam healing stars were utilizing an incorrect opoint
-Apparently itr/kind:8 + injury: 1 = instant full heal. Fixed Shield of Vanguard.
-Disabled Z-aiming for Soul Beam
-Realigned the spawned star fx on Soul Beam
-Fixed Gates of Babylon having a shadow
-Fixed Gates of Babylon displaying in front of characters who were standing 'behind it'

Damn, the last one was annoying.
Previously, GoB was just a T3, hitting something and proceeding to an explosion display.
Now it's the sprite, being 'spawned' just below surface (centery:0), moving 25 pxl up on the z axis to make the display correct without overlapping anything, all whilst spawning an invisible hit detection T3 utilizing a kind:9, which will, upon triggering on an enemy character, initiate the explosion whilst spawning a fake T0 body to make the off-set circle sprite disappear.

Only 2 issues:
1. on the upper border the circle is 25pxl off the actual trigger+explosion
2. Forgot what was the 2...


Working on the AI next.
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
Reply
Thanks given by: 8obis , Dr. Time
#30
I liked the character! :) good job.. the gates of babylon is good but possession is sort of useless.. I mean, how would it help in a 1 on 1 battle? (or maybe I can't figure it out perfecetly)
Reply
Thanks given by: Alblaka




Users browsing this thread: 4 Guest(s)