Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Character: Vegeta (revamp)
#31
Very cool! Though making so many versions is a bit over-work I think.. Instead get all his moves in 1 character, dress can be latest one (buu saga)..
I like how its all close to anime and stuff.. Nice :)
Reply
Thanks given by:
#32
You guys forgot That the clothes and the Skin is lighter
If they turn into a Super saiyan.See prince_freeza s evidence
Reply
Thanks given by:
#33
(04-24-2014, 08:21 AM)rhino.freak Wrote:  Very cool! Though making so many versions is a bit over-work I think.. Instead get all his moves in 1 character, dress can be latest one (buu saga)..
I like how its all close to anime and stuff.. Nice :)

Well my original plan was to make a full fledged DBZ mod. And to have the characters from their different sagas. Each character in different sagas would have different levels which would also be how strong they are. So Goku in Saiyan saga would have like no chance of beating Goku in Buu Saga.

(04-24-2014, 03:04 PM)TheKidd Wrote:  You guys forgot That the clothes and the Skin is lighter
If they turn into a Super saiyan.See prince_freeza s evidence

What do you mean by that?
Reply
Thanks given by:
#34
search on google dbz vegeta ssj and then vegeta normal then compare how it is in the film
Reply
Thanks given by:
#35
If you can pull of a full mod alone then thats awesome.. but considering the time it takes, going for 1 for each and then more versions when all mains are done iscthe best way.. good luck! :)
Reply
Thanks given by:
#36
One thing for one vegeta you Can let the hair and make him bigger vegeta from dbgt. The hair must be only spikier
Reply
Thanks given by:
#37
Looks really promising! I like how you're basing the attack completely from the show. One thing I didn't like about the final burst cannon is Vegeta's stance (the feet to be specific). Despite the fact that, in the show, that stance was maintained in the air, you still used it on the ground which doesn't look right. I think you should either straighten up his feet to make him look like he is actually standing and shooting on the ground, or just make him "fly" and float for a bit while doing that attack.
Keep this up! =D
[Image: signature.png]
A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

Reply
Thanks given by:
#38
@TheKidd - iight thanks, I guess even without the aura, they still are a tad brighter as you said.
As seen by this beautiful picture (Click to View)
.

So I made some level adjustments using photoshop on the entire spritesheets. For Normal I made it darker, for Super Saiyan I kept it the same, and Super Saiyan 2 I made it brighter.
THESE ARE THE DIFFERENT VERSIONS (Click to View)
If I add these adjustments I won't add them till I am completely done the characters. And If I were to add it, which version would you guys prefer? In other words how noticeable should the difference be?


@A-Man
Thanks! Yeah, I want to use moves from the anime (not including movies) during those phases. So Vegeta will only have Galick Gun in Saiyan Saga version.
If other people prefer the feet positioning/stance for Vegeta to be different in the Final Burst Cannon, let me know, if enough people would rather have his feet on the ground I will change it.


Anyways update. This was recently posted, made it last week.

SS Vegeta (Buu) - Hellzone Grenade (Click to View)
Reply
Thanks given by: A-Man , Alapottra
#39
It looks from ss and ss2 a bit same in that thread unused sprites dump is an electricity sprite its good for Ss 2 in breathing
Reply
Thanks given by:
#40
About color adjustments. 1. should work perfectly fine.
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)