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04-26-2015, 05:48 PM
(This post was last modified: 04-26-2015, 05:50 PM by YinYin.)
Description
Leo is the protagonist of this demo by Marti Wong. We prepped him up for LF2.
Screenshot
Download
Credits
character design by Marti Wong
ddraw.dll by Silva and Someone else
sprites and face picture by Prince Freeza
data and special effects by YinYin Falcon
Thanks given by: 8obis , Gespenst , STM1993 , Ariel , Gad , Marko , Apocalipsis , Bamboori , LutiChris , Deep , Ariyan , Dr. Time , The Hari , eplipswich , SPAS
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Why you are not forming a team called "YinYin and his friends", "WinWin", "ForTheWin" or "Veterans"
"Veterans" suits you well since you all are old guys compared to the most of us, the youngsters, kiddos.
Also, nice way of not posting a video and making other people to download it, great.
When he is facing side, profile, his head looks flat, loses it round shape.
Havent played leo for a while, did you came up with these moves or?
Also, I just not realized that Leo looks similar to a character from anime called "Cyborg 009"
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04-26-2015, 06:29 PM
(This post was last modified: 04-26-2015, 06:38 PM by STM1993.)
This is a really interesting character, especially DC-wise. He is able to catch his own boomerang in midair, but first it must hit his hand, and then you press A just a bit after that to pick it up. There's also a side effect where the character picks up heavy weapons even though he already has a light weapon in hand due to the way LF2 works with itr kind 2. He can also shoot while walking and combine two boomerangs together (which you can catch too)!
EDIT:
>>JA has a sweet spot at the end of his kick. You should see the enemy fall down instead of forward and take more damage.
He can cancel drinking by walking.
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I was kinda hoping I could like hold up as I shoot the ball and shoot it upwards, kinda like in the original game.
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04-26-2015, 06:31 PM
(This post was last modified: 04-26-2015, 06:31 PM by prince_freeza.)
(04-26-2015, 06:29 PM)8obis Wrote: I was kinda hoping I could like hold up as I shoot the ball and shoot it upwards, kinda like in the original game.
as much as that sounds cool, i doubt it would be much of a use in lf2.
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
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What the fck.
Why the hell did you start doing this when I finally quit.
This is a horrible.
Could you post some screens/videos?
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04-26-2015, 07:33 PM
(This post was last modified: 04-26-2015, 08:38 PM by YinYin.)
(04-26-2015, 05:59 PM)Sänger Wrote: Also, nice way of not posting a video and making other people to download it, great. I have a video planned as usual, but Leos opponent isn't quite ready.
(04-26-2015, 05:59 PM)Sänger Wrote: Havent played leo for a while, did you came up with these moves or? Yes. Apart from running, jumping and shooting we made everything up as the flash game doesn't have any other actions.
(04-26-2015, 06:29 PM)8obis Wrote: I was kinda hoping I could like hold up as I shoot the ball and shoot it upwards, kinda like in the original game. The bullet storm should have all your up angle needs covered. As pf said a single up shot wouldn't be of much use in LF2.
(04-26-2015, 07:28 PM)Gad Wrote: Why the hell did you start doing this when I finally quit. I'm sorry?
Here are some details, if you don't wanna experiment for everything:
- inflicting dance of pain with bullets relies purely on your shooting frequency
- walking, running and storm bullets can all be defended against endlessly
- only standing and jumping shots can break a defense
- as soon as you start to move and shoot, your aim will suffer
- standing and jumping shots are the only ones that will (eventually) fly straight
- the bullet storm is best used against airborne opponents
- D>A allows you to instantly shoot straight and with an item in hand
- walk, run, jump or dash into a thrown knife and press attack after collision to catch it
- falling knives can be caught at all times
- you can chain combos by catching your knives or recover from falling
- D^J throws fastest, furthest, above most projectiles and you can aim it up and down
- D>J does not drop your held item, can create a double knife and combos into a dash attack
- D>J can be performed in the air, gaining similar properties as D^J
- the best combos end with Leo catching a thrown knife
- the double knife guards your defense from projectiles, repells projectiles when thrown and deals multiple hits
- normal boomerangs can be used in the same manner as shy knives
And in case the character is a bit too speedy/technical: he's also a very enjoyable team mate or opponent.
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04-26-2015, 08:30 PM
(This post was last modified: 04-26-2015, 08:30 PM by Gespenst.)
Senpai, you should share some tips on how to Marti LF2 sprites :3
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Maybe it's just the gifs, but the motion of the boomerang seems incredibly smooth.
Did you really DC so many frames for it all or is it something else?
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