09-13-2009, 04:42 PM
(This post was last modified: 09-13-2009, 04:54 PM by The Lost Global Mod.)
I want to make a object falling down in the stage mod, but I just see the shadow and nothing comes down =( ^^
weapon:
stage
sry for my bad english ^^
weapon:
Code:
<bmp_begin>
file(1): stage\op1.bmp w: 319 h: 118 row: 1 col: 1
weapon_hp: 4000
weapon_drop_hurt: 180
weapon_hit_sound: data\035.wav
weapon_drop_sound: data\037.wav
weapon_broken_sound: data\036.wav
<bmp_end>
<frame> 0 in_the_sky
pic: 0 state: 2000 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 1 in_the_sky
pic: 1 state: 2000 wait: 2 next: 2 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 2 in_the_sky
pic: 2 state: 2000 wait: 3 next: 3 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 3 in_the_sky
pic: 3 state: 2000 wait: 2 next: 4 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 4 in_the_sky
pic: 4 state: 2000 wait: 3 next: 5 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 5 in_the_sky
pic: 5 state: 2000 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
bdy:
kind: 0 x: 6 y: 9 w: 44 h: 46
bdy_end:
<frame_end>
<frame> 10 on_hand
pic: 5 state: 2001 wait: 0 next: 0 dvx: 0 dvy: 0 centerx: 29 centery: 56
wpoint:
kind: 2 x: 29 y: 56 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0
wpoint_end:
<frame_end>
<frame> 20 on_ground
pic: 5 state: 2004 wait: 0 next: 0 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 14 x: 21 y: 37 w: 16 h: 18 vrest: 1
itr_end:
bdy:
kind: 0 x: 11 y: 15 w: 36 h: 40
bdy_end:
<frame_end>
<frame> 21 just_on_ground
pic: 3 state: 2000 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 56
itr:
kind: 0 x: 6 y: 9 w: 44 h: 46 dvx: 5 dvy: -7 fall: 70 vrest: 17 bdefend: 30 injury: 60
itr_end:
<frame_end>
<frame> 399 dummy
pic: 5 state: 0 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 56
bdy:
kind: 0 x: 1 y: 19 w: 46 h: 15
bdy_end:
<frame_end>
stage
Code:
<stage> id: 0 #stage 1-1
<phase> bound: 2200
music: bgm\stage1.wma
id: 123 x: 1200 ratio: 0.1 #text
<phase_end>
<phase> bound: 1300
id: 30 hp: 50 times: 2 ratio: 1.0
id: 31 hp: 50 times: 1
id: 31 hp: 50 times: 1 ratio: .4
<phase_end>
<phase> bound: 1700
id: 3000 hp: 50 times: 2
id: 3000 hp: 50 times: 2 ratio: 1.0
<phase_end>
<phase> bound: 2200
id: 123 x: 1100 #milk
id: 122 x: 1100 #text
id: 30 hp: 50 ratio: 1
id: 30 hp: 50
id: 31 hp: 50
id: 31 hp: 50 ratio: .4
id: 31 hp: 50 ratio: .2
<phase_end>
<stage_end>
sry for my bad english ^^