Thread Rating:
  • 3 Vote(s) - 2.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Safari LF2
#71
Okay, so when making the vuvuzela there's still some problems.
-It's a "bottle" (type 5) so there's the drinking-"blubblub"-sound
-can't find a sound, should be a loop or really short so it can be stopped by pressing defend
-still dunno what "effects" it'll have (data-wise)
Reply
Thanks given by:
#72
Since it's a mod, you could replace the drinking sound in the characters and make new special-sound frames for all type-5 weapons.
That way you're getting rid of the drinking noise when using the vuvuzela AND you can have custom sounds for other weapons like that (in this case, the vuvuzela)

Oh and, why don't you just leave it as a fun weapon?
I imagine it being funny when the enemies pick it up and just play with it. Hahahaaa...
There's nothing better than playing the vuvuzela in the middle of a fight to death! Except maeby playing a upside-down piano. Maeby!
Reply
Thanks given by: Wiro , Alectric
#73
ye that's what i thought, no complicated datas... just stupid AIs
Reply
Thanks given by:
#74
Wait wait wait...
You could use the vuvuzela to confuse the AI! That'd be great.
When you're playing it, the NPCs run around and... punch into the air.

Haha.
It'd be pretty easy to make actually. You need to edit the data of the milk a little bit.
Give the milk a frame, where it shows no sprite, has no bdy, nothing, but has the "on-ground" state. state: 1004 I think, meight be wrong tough.
Then, while playing the vuvuzela there're spawning alot of this invisible-milk.
Additionally make a high-range itr/kind: 6, that makes the enemies go to super punch, because it looks cool haha.

That means the enemies are always trying to get the milk, when they reach it, they try to pick up the milk. But since it has no bdy, they're just punching the air. Haha.


But oh well, the method could turn out not to work at all. I've never tried it. But in theory it works :P

The Lost Global Mod edited this post 07-26-2010 12:45 PM because:
theory is the best game eva haha
Reply
Thanks given by: SirisRhazael
#75
In reply to Lauli, It shouldn't spawn invisible milks. It would spawn something like Julian's Holograms, except as musical notes.
Reply
Thanks given by: Lauli
#76
Haha, what the hell, the vuvuzela could even summon a huge wave of football/soccer fans.
Hahahaha, this weapon's gonna be so awesome!
Reply
Thanks given by: Alectric
#77
That's too cheap. Besides... we don't need overpowered weapons. We need to keep it even.
Reply
Thanks given by:
#78
Vuvuzela is, by defintion, an overpowered weapon.
Reply
Thanks given by: Wiro
#79
Instead of posting spams about what it could do, check this out:

http://www.youtube.com/watch?v=5z2YN_3bk0Y

banana peel v3

edit: so if you didn't see the previous ones, this has no bugs (i think) in v1 the problem was that the banana peel would fly always to the same direction and when picked, the team/player wouldn't get hit by it. the first bug was fixed in v2 and the later is now fixed in v3 (together with a few small whyx-value bugs)
Reply
Thanks given by:
#80
I have a suggestion about the stages (stage 4 or 5)
SOCCER STADIUM. There you can pick up a vuvuzela and summon a helluva of soccer fans.
[Image: abstractdaad.png]
Graphic Stuff|Tania|Indo Fighter|Sprites|Comics|
News of my days: My graphics skills will go better. Eventually...
Reply
Thanks given by:




Users browsing this thread: 3 Guest(s)