05-22-2019, 04:23 PM
Hi guys.
i was a little bored so i started messing around editing some characters.
now i messed a bit with freeze and wanted to make his super punch and run attack the same, so i just made the first run attack frame go to the super punch frame. i thought what i did was simple but i messed a bunch of thingsup.
first the superpunch didnt work properly it just kinda jumped while showing the superpunch frame pics(same with run attack), and jump attack didn't work at all(freeze just disappears for a frame).
now i'm not a datachanging expert but i still don't know why this wouldn't work.
here are the data lines i edited
also i made freeze_2 twice as wide.(w: 159)
i'd appreciate some help because it bothers the hell outta me,
thanks!
i was a little bored so i started messing around editing some characters.
now i messed a bit with freeze and wanted to make his super punch and run attack the same, so i just made the first run attack frame go to the super punch frame. i thought what i did was simple but i messed a bunch of thingsup.
first the superpunch didnt work properly it just kinda jumped while showing the superpunch frame pics(same with run attack), and jump attack didn't work at all(freeze just disappears for a frame).
now i'm not a datachanging expert but i still don't know why this wouldn't work.
here are the data lines i edited
Code:
<frame> 70 super_punch
pic: 140 state: 3 wait: 1 next: 71 dvx: 0 dvy: 0 dvz: 0 centerx: 62 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 22 y: 14 w: 30 h: 65
bdy_end:
<frame_end>
<frame> 71 super_punch
pic: 141 state: 3 wait: 1 next: 72 dvx: 4 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 20 y: 12 w: 26 h: 65
bdy_end:
kind: 0 x: -3 y: 34 w: 72 h: 14 dvx: 15 dvy: -6 fall: 70 arest: 15 bdefend: 60 injury: 65
effect: 1
itr_end:
<frame_end>
<frame> 72 super_punch
pic: 142 state: 3 wait: 2 next: 73 dvx: 0 dvy: 0 dvz: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
itr:
bdy:
kind: 0 x: 14 y: 17 w: 34 h: 62
bdy_end:
<frame_end>
<frame> 73 super_punch
pic: 143 state: 3 wait: 1 next: 74 dvx: 0 dvy: 0 dvz: 0 centerx: 60 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 20 y: 16 w: 29 h: 63
bdy_end:
<frame_end>
<frame> 74 super_punch
pic: 144 state: 3 wait: 2 next: 87 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 8 y: 17 w: 36 h: 61
bdy_end:
<frame_end>
<frame> 80 jump_attack
pic: 14 state: 3 wait: 3 next: 81 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 26 y: 3 w: 36 h: 69
bdy_end:
<frame_end>
<frame> 81 jump_attack
pic: 15 state: 3 wait: 1 next: 82 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 28 y: 32 w: 40 h: 25 dvx: 2 dvy: 10 fall: 70 arest: 15 bdefend: 30 injury: 35
itr_end:
bdy:
kind: 0 x: 13 y: 5 w: 36 h: 70
bdy_end:
<frame_end>
<frame> 82 jump_attack
pic: 16 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
itr:
kind: 0 x: 28 y: 36 w: 44 h: 22 dvx: 2 dvy: 10 fall: 70 arest: 15 bdefend: 30 injury: 35
itr_end:
bdy:
kind: 0 x: 14 y: 3 w: 36 h: 69
bdy_end:
<frame_end>
<frame> 85 run_attack
pic: 140 state: 3 wait: 1 next: 71 dvx: 6 dvy: 0 dvz: 0 centerx: 62 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 18 y: 9 w: 38 h: 69
bdy_end:
<frame_end>
<frame> 87 run_attack
pic: 140 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 62 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 10 y: 12 w: 40 h: 68
bdy_end:
<frame_end>
i'd appreciate some help because it bothers the hell outta me,
thanks!