08-02-2020, 05:33 PM
(08-02-2020, 02:07 PM)Memento Wrote: (1) Should we add a new input [defend + attack] to most/all characters, to counter from the 'defend hit' frames?
Sure
(08-02-2020, 02:07 PM)Memento Wrote: (2) Should we make use of a hit_a tags with special moves, i.e. Henry's D>A, to allow some characters for a slower but stronger version of a move?
Definitely
No need to forcing it for all of the characters, they can still have unique additional basic abilities.
I added counter attack for Rudolf, as it fits him as a ninja and Deep because there are fitting sprites fot it.
You can add also normal D+A attacks or double key input JA, as no one really realised mod with it.