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How to hit an enemy on the ground?
#1
Hi guys, I looked here and found nothing about hitting the opponent in the fall.

I thought of a crushing attack, where I would like the opponent to be hit standing and on the ground. But I can only reach it when I add a body to the images "lying on the ground", which results in errors in other attacks
(after all, I don't want every hit to have that advantage).

What would be the best way to implement this idea?


Example:

1 - Attack

https://media.discordapp.net/attachments...nknown.png

2 - Failed to hit fallen opponent

https://cdn.discordapp.com/attachments/7...nknown.png
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#2
You will still need to add a bdy to the lying frames.
The trick is to deliberately use a very big y so that it is a "hidden bdy". For example:
y: 199999123

This way, only attacks using a "hidden itr" with y: 199999xxx can hit the lying frames.


The disadvantage is that attacks using hidden itr/bdy will not display hitsparks(the spark or blood that appears when you hit someone), but this is generally not an issue.
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#3
(12-24-2020, 12:16 AM)STM1993 Wrote:  You will still need to add a bdy to the lying frames.
The trick is to deliberately use a very big y so that it is a "hidden bdy". For example:
y: 199999123

This way, only attacks using a "hidden itr" with y: 199999xxx can hit the lying frames.


The disadvantage is that attacks using hidden itr/bdy will not display hitsparks(the spark or blood that appears when you hit someone), but this is generally not an issue.
it worked perfectly, thanks!
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