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PLS Help
#1
Hi guys i have a little problem here, am just a noob with this kind of things..... thats why i need ur help...


I have 2 chars, they got the same id  (230) and i cant use them together, so nino balls wont appear or julios effects..





id:  9  type: 0  file: sprite\nino_ext\nino_ext.dat
id: 230  type: 3  file: sprite\nino_ext\nino_ball.dat
id: 231  type: 3  file: sprite\nino_ext\nino_ball2.dat

id:  55 type: 0 file: sprite\julio\julio.dat
  id:  79 type: 0 file: sprite\julio\julio+.dat
  id: 230 type: 3 file: sprite\julio\julio_ball.dat
  id: 413 type: 2 file: sprite\julio\julio_suit.dat




Thank you very much for your assistance and sympathetic attitude.
Reply
Thanks given by:
#2
simple,

First, if you yet have a DC(Data Changer) then download any DC first, i recommended this Data Changer '-'.

Second, change nino_ball.dat's ID number with a number that yet exist/used.

Third, open nino_ext.dat using the DC you have then use a Replace feature to replace "oid: 230" with the new ID of nino_ball.dat.

Fourth, also do same step to nino_ball2.dat like Third step.
[Image: giphy.gif]

Project : Little Fighter 2 Enchanted 3rd
{https://lf-empire.de/forum/showthread.php?tid=11058}
Reply
Thanks given by: optiplex
#3
Thanks for the fast reply!

I did the steps but i couldnt find the spot to replace the old id 230
i changed that in the data text to 232


id:  9  type: 0  file: sprite\nino_ext\nino_ext.dat
id: 232  type: 3  file: sprite\nino_ext\nino_ball.dat
id: 231  type: 3  file: sprite\nino_ext\nino_ball2.dat

id:  55 type: 0 file: sprite\julio\julio.dat
  id:  79 type: 0 file: sprite\julio\julio+.dat
  id: 230 type: 3 file: sprite\julio\julio_ball.dat
  id: 413 type: 2 file: sprite\julio\julio_suit.dat


Here is the data from nino_ext with the new dc launcher



    DC-Code:
<bmp_begin>
  name:                Nino
  head:                sprite\nino_ext\nino_f.bmp
  small:              sprite\nino_ext\nino_s.bmp
  file(0-139):        sprite\nino_ext\nino_0.bmp w: 79 h: 79 row: 10 col: 14
  file(140-279):      sprite\nino_ext\nino_1.bmp w: 79 h: 79 row: 10 col: 14
  walking_frame_rate  3
  walking_speed        5.000000
  walking_speedz      2.500000
  running_frame_rate  3
  running_speed        10.300000
  running_speedz      1.650000
  heavy_walking_speed  3.700000
  heavy_walking_speedz 1.850000
  heavy_running_speed  6.200000
  heavy_running_speedz 1.000000
  jump_height          -16.299999
  jump_distance        10.000000
  jump_distancez      3.750000
  dash_height          -10.500000
  dash_distance        15.500000
  dash_distancez      5.000000
  rowing_height        -2.000000
  rowing_distance      5.000000
<bmp_end>
 
 
<frame> 0 standing
  pic: 0 state: 0 wait: 6 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 25 y: 46 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 21 y: 18 w: 30 h: 62
  bdy_end:
<frame_end>
 
<frame> 1 standing
  pic: 1 state: 0 wait: 5 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 25 y: 46 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 21 y: 18 w: 30 h: 62
  bdy_end:
<frame_end>
 
<frame> 2 standing
  pic: 2 state: 0 wait: 6 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 25 y: 46 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 21 y: 18 w: 30 h: 62
  bdy_end:
<frame_end>
 
<frame> 3 standing
  pic: 3 state: 0 wait: 8 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 25 y: 46 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 21 y: 18 w: 30 h: 62
  bdy_end:
<frame_end>
 
<frame> 5 walking
  pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 33 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 1 x: 40 y: 16 w: 25 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 0 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 120 120 caughtact: 130 130
  itr_end:
  bdy:
      kind: 0 x: 28 y: 15 w: 27 h: 65
  bdy_end:
<frame_end>
 
<frame> 6 walking
  pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 33 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 1 x: 40 y: 16 w: 25 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 0 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 120 120 caughtact: 130 130
  itr_end:
  bdy:
      kind: 0 x: 28 y: 15 w: 27 h: 65
  bdy_end:
<frame_end>
 
<frame> 7 walking
  pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 29 y: 51 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 1 x: 40 y: 16 w: 25 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 0 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 120 120 caughtact: 130 130
  itr_end:
  bdy:
      kind: 0 x: 28 y: 15 w: 27 h: 65
  bdy_end:
<frame_end>
 
<frame> 8 walking
  pic: 7 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  bpoint:
      x: 39 y: 33
  bpoint_end:
  wpoint:
      kind: 1 x: 29 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 1 x: 40 y: 16 w: 25 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 0 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 120 120 caughtact: 130 130
  itr_end:
  bdy:
      kind: 0 x: 28 y: 15 w: 27 h: 65
  bdy_end:
<frame_end>
 
<frame> 9 running
  pic: 10 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\003.wav
  wpoint:
      kind: 1 x: 21 y: 42 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 19 w: 38 h: 60
  bdy_end:
<frame_end>
 
<frame> 10 running
  pic: 11 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 19 w: 38 h: 60
  bdy_end:
<frame_end>
 
<frame> 11 running
  pic: 12 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\004.wav
  wpoint:
      kind: 1 x: 54 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 19 w: 38 h: 60
  bdy_end:
<frame_end>
 
<frame> 12 heavy_obj_walk
  pic: 94 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 43 y: 24 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 13 heavy_obj_walk
  pic: 95 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 43 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 14 heavy_obj_walk
  pic: 96 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 43 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 15 heavy_obj_walk
  pic: 97 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 43 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 16 heavy_obj_run
  pic: 100 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\003.wav
  wpoint:
      kind: 1 x: 41 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 17 heavy_obj_run
  pic: 101 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 41 y: 27 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 18 heavy_obj_run
  pic: 102 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\004.wav
  wpoint:
      kind: 1 x: 45 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 15 w: 28 h: 64
  bdy_end:
<frame_end>
 
<frame> 19 heavy_stop_run
  pic: 103 state: 15 wait: 7 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\009.wav
  wpoint:
      kind: 1 x: 27 y: 28 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 15 w: 28 h: 40
  bdy_end:
  bdy:
      kind: 0 x: 29 y: 55 w: 28 h: 24
  bdy_end:
<frame_end>
 
<frame> 20 normal_weapon_atck
  pic: 110 state: 3 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 14 y: 37 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 17 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 21 normal_weapon_atck
  pic: 111 state: 3 wait: 1 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 22 y: 27 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 16 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 22 normal_weapon_atck
  pic: 112 state: 3 wait: 1 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 76 y: 40 weaponact: 22 attacking: 1 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 34 w: 23 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 22 h: 29
  bdy_end:
<frame_end>
 
<frame> 23 normal_weapon_atck
  pic: 113 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 61 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 34 w: 23 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 22 h: 29
  bdy_end:
<frame_end>
 
<frame> 25 normal_weapon_atck
  pic: 114 state: 3 wait: 1 next: 26 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 41 y: 32 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 16 w: 22 h: 24
  bdy_end:
  bdy:
      kind: 0 x: 29 y: 40 w: 19 h: 39
  bdy_end:
<frame_end>
 
<frame> 26 normal_weapon_atck
  pic: 115 state: 3 wait: 1 next: 27 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 56 y: 34 weaponact: 33 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 56 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 24 h: 39
  bdy_end:
<frame_end>
 
<frame> 27 normal_weapon_atck
  pic: 116 state: 3 wait: 1 next: 28 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 76 y: 47 weaponact: 22 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 56 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 24 h: 39
  bdy_end:
<frame_end>
 
<frame> 28 normal_weapon_atck
  pic: 117 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 23 y: 55 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 16 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 30 jump_weapon_atck
  pic: 106 state: 3 wait: 2 next: 31 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 15 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 13 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 31 jump_weapon_atck
  pic: 107 state: 3 wait: 1 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 21 y: 25 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 13 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 32 jump_weapon_atck
  pic: 108 state: 3 wait: 1 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 76 y: 38 weaponact: 22 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 33 y: 36 w: 24 h: 19
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 15 w: 21 h: 21
  bdy_end:
<frame_end>
 
<frame> 33 jump_weapon_atck
  pic: 109 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 61 y: 48 weaponact: 23 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 33 y: 36 w: 24 h: 19
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 15 w: 21 h: 21
  bdy_end:
<frame_end>
 
 
<frame> 35 run_weapon_atck
  pic: 114 state: 3 wait: 2 next: 36 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 41 y: 32 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 16 w: 22 h: 24
  bdy_end:
  bdy:
      kind: 0 x: 29 y: 40 w: 19 h: 39
  bdy_end:
<frame_end>
 
<frame> 36 run_weapon_atck
  pic: 115 state: 3 wait: 2 next: 37 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 54 y: 34 weaponact: 33 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 56 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 24 h: 39
  bdy_end:
<frame_end>
 
<frame> 37 run_weapon_atck
  pic: 116 state: 3 wait: 0 next: 38 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 74 y: 47 weaponact: 22 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 56 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 24 h: 39
  bdy_end:
<frame_end>
 
<frame> 38 run_weapon_atck
  pic: 116 state: 3 wait: 6 next: 39 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 76 y: 47 weaponact: 23 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 56 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 16 w: 24 h: 39
  bdy_end:
<frame_end>
 
<frame> 39 run_weapon_atck
  pic: 117 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 23 y: 55 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 16 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 40 dash_weapon_atck
  pic: 118 state: 3 wait: 3 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 27 y: 25 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 35 y: 15 w: 24 h: 40
  bdy_end:
<frame_end>
 
<frame> 41 dash_weapon_atck
  pic: 108 state: 3 wait: 1 next: 42 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 76 y: 38 weaponact: 22 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 33 y: 36 w: 24 h: 19
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 15 w: 21 h: 21
  bdy_end:
<frame_end>
 
<frame> 42 dash_weapon_atck
  pic: 109 state: 3 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 61 y: 48 weaponact: 23 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 33 y: 36 w: 24 h: 19
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 15 w: 21 h: 21
  bdy_end:
<frame_end>
 
 
 
<frame> 45 light_weapon_thw
  pic: 110 state: 3 wait: 4 next: 46 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 15 y: 35 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 17 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 46 light_weapon_thw
  pic: 111 state: 3 wait: 1 next: 47 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 25 y: 26 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 16 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 47 light_weapon_thw
  pic: 119 state: 15 wait: 1 next: 48 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 69 y: 47 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 33 w: 24 h: 46
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 21 w: 24 h: 29
  bdy_end:
<frame_end>
 
<frame> 48 light_weapon_thw
  pic: 124 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 60 y: 66 weaponact: 24 attacking: 0 cover: 0 dvx: 19 dvy: -4 dvz: 3
  wpoint_end:
  bdy:
      kind: 0 x: 28 y: 34 w: 22 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 50 y: 25 w: 22 h: 25
  bdy_end:
<frame_end>
 
<frame> 50 heavy_weapon_thw
  pic: 104 state: 15 wait: 6 next: 51 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 19 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 28 y: 19 w: 30 h: 62
  bdy_end:
<frame_end>
 
<frame> 51 heavy_weapon_thw
  pic: 105 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  wpoint:
      kind: 1 x: 93 y: 37 weaponact: 10 attacking: 0 cover: 0 dvx: 8 dvy: -4 dvz: 2
  wpoint_end:
  bdy:
      kind: 0 x: 8 y: 39 w: 61 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 19 y: 56 w: 30 h: 24
  bdy_end:
<frame_end>
 
 
 
 
<frame> 52 sky_lgt_wp_thw
  pic: 106 state: 3 wait: 4 next: 53 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 15 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 13 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 53 sky_lgt_wp_thw
  pic: 118 state: 3 wait: 1 next: 54 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 27 y: 25 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 35 y: 15 w: 24 h: 40
  bdy_end:
<frame_end>
 
<frame> 54 sky_lgt_wp_thw
  pic: 126 state: 15 wait: 1 next: 49 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 72 y: 42 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 33 w: 24 h: 46
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 21 w: 24 h: 29
  bdy_end:
<frame_end>
 
<frame> 49 sky_lgt_wp_thw
  pic: 127 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 67 y: 56 weaponact: 24 attacking: 0 cover: 0 dvx: 15 dvy: 8 dvz: 3
  wpoint_end:
  bdy:
      kind: 0 x: 28 y: 34 w: 22 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 50 y: 25 w: 22 h: 25
  bdy_end:
<frame_end>
 
<frame> 55 weapon_drink
  pic: 91 state: 17 wait: 3 next: 56 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0
  sound: data\042.wav
  wpoint:
      kind: 1 x: 53 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 18 w: 28 h: 57
  bdy_end:
<frame_end>
 
<frame> 56 weapon_drink
  pic: 92 state: 17 wait: 3 next: 57 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0
  wpoint:
      kind: 1 x: 52 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 18 w: 28 h: 57
  bdy_end:
<frame_end>
 
<frame> 57 weapon_drink
  pic: 93 state: 17 wait: 3 next: 58 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0
  wpoint:
      kind: 1 x: 50 y: 25 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 18 w: 28 h: 57
  bdy_end:
<frame_end>
 
<frame> 58 weapon_drink
  pic: 92 state: 17 wait: 3 next: 55 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0
  wpoint:
      kind: 1 x: 52 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 18 w: 28 h: 57
  bdy_end:
<frame_end>
 
<frame> 60 punch
  pic: 30 state: 3 wait: 1 next: 61 dvx: 1 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  itr:
      kind: 2 x: 26 y: 58 w: 37 h: 23 dvx: 0 dvy: 0 vrest: 1
  itr_end:
  bdy:
      kind: 0 x: 27 y: 16 w: 28 h: 60
  bdy_end:
<frame_end>
 
<frame> 61 punch
  pic: 32 state: 3 wait: 1 next: 62 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  itr:
      kind: 0 x: 49 y: 33 w: 30 h: 16 dvx: 2 dvy: 0 arest: 3 fall: 20 bdefend: 16 injury: 20 zwidth: 0 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 34 y: 19 w: 22 h: 61
  bdy_end:
<frame_end>
 
<frame> 62 punch
  pic: 31 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 36 y: 17 w: 21 h: 61
  bdy_end:
<frame_end>
 
<frame> 65 punch
  pic: 33 state: 3 wait: 1 next: 66 dvx: 1 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  itr:
      kind: 2 x: 26 y: 58 w: 37 h: 23
  itr_end:
  bdy:
      kind: 0 x: 26 y: 17 w: 31 h: 63
  bdy_end:
<frame_end>
 
<frame> 66 punch
  pic: 35 state: 3 wait: 2 next: 67 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  itr:
      kind: 0 x: 45 y: 34 w: 33 h: 14 dvx: 2 dvy: 0 arest: 3 fall: 20 bdefend: 16 injury: 20
  itr_end:
  bdy:
      kind: 0 x: 34 y: 17 w: 23 h: 63
  bdy_end:
  bdy:
      kind: 0 x: 45 y: 37 w: 32 h: 11
  bdy_end:
<frame_end>
 
<frame> 67 punch
  pic: 34 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 33 y: 17 w: 24 h: 63
  bdy_end:
  bdy:
      kind: 0 x: 45 y: 37 w: 32 h: 11
  bdy_end:
<frame_end>
 
<frame> 70 super_punch
  pic: 147 state: 3 wait: 1 next: 71 dvx: 4 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
<frame_end>
 
<frame> 71 super_punch
  pic: 205 state: 3 wait: 1 next: 72 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 24 y: 45 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 20 w: 22 h: 43
  bdy_end:
  bdy:
      kind: 0 x: 48 y: 45 w: 5 h: 18
  bdy_end:
<frame_end>
 
<frame> 72 super_punch
  pic: 206 state: 3 wait: 0 next: 73 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  itr:
      kind: 0 x: 38 y: 43 w: 32 h: 26 dvx: 3 dvy: -10 arest: 20 fall: 70 bdefend: 40 injury: 40 zwidth: 0 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 18 w: 20 h: 26
  bdy_end:
  bdy:
      kind: 0 x: 31 y: 46 w: 38 h: 17
  bdy_end:
<frame_end>
 
<frame> 73 super_punch
  pic: 207 state: 3 wait: 1 next: 74 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  itr:
      kind: 0 x: 38 y: 43 w: 32 h: 26 dvx: 3 dvy: -10 arest: 20 fall: 70 bdefend: 40 injury: 40 zwidth: 0 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 18 w: 20 h: 26
  bdy_end:
  bdy:
      kind: 0 x: 31 y: 46 w: 38 h: 17
  bdy_end:
<frame_end>
 
<frame> 74 super_punch
  pic: 205 state: 3 wait: 1 next: 75 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 24 y: 45 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 20 w: 22 h: 43
  bdy_end:
  bdy:
      kind: 0 x: 48 y: 45 w: 5 h: 18
  bdy_end:
<frame_end>
 
<frame> 75 super_punch
  pic: 147 state: 3 wait: 1 next: 999 dvx: 1 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
<frame_end>
 
 
 
 
<frame> 80 jump_attack
  pic: 106 state: 3 wait: 2 next: 81 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 24 y: 13 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 81 jump_attack
  pic: 118 state: 3 wait: 1 next: 82 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 35 y: 15 w: 24 h: 40
  bdy_end:
<frame_end>
 
<frame> 82 jump_attack
  pic: 126 state: 15 wait: 1 next: 83 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  bdy:
      kind: 0 x: 26 y: 33 w: 24 h: 46
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 21 w: 24 h: 29
  bdy_end:
<frame_end>
 
<frame> 83 jump_attack
  pic: 127 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 28 y: 34 w: 22 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 50 y: 25 w: 22 h: 25
  bdy_end:
  itr:
      kind: 0 x: 28 y: 25 w: 20 h: 18 dvx: 8 dvy: -4 dvy: 0 arest: 12 fall: 70 bdefend: 16 injury: 50s effect: 0
  itr_end:
  itr:
      kind: 0 x: 45 y: 39 w: 20 h: 34 dvx: 8 dvy: -4 dvy: 0 arest: 12 fall: 70 bdefend: 16 injury: 50 effect: 0
  itr_end:
<frame_end>
 
<frame> 85 run_attack
  pic: 130 state: 3 wait: 1 next: 251 dvx: 13 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 24 y: 41 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 28 y: 25 w: 25 h: 47
  bdy_end:
<frame_end>
 
<frame> 90 dash_attack
  pic: 129 state: 3 wait: 2 next: 91 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 28 y: 16 w: 23 h: 40
  bdy_end:
<frame_end>
 
<frame> 91 dash_attack
  pic: 138 state: 3 wait: 1 next: 92 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  wpoint:
      kind: 1 x: 23 y: 38 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 42 y: 53 w: 31 h: 15 dvx: 15 dvy: -4 arest: 15 fall: 70 bdefend: 60 injury: 70 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 15 w: 25 h: 44
  bdy_end:
  bdy:
      kind: 0 x: 51 y: 51 w: 16 h: 11
  bdy_end:
<frame_end>
 
<frame> 92 dash_attack
  pic: 139 state: 3 wait: 5 next: 93 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 23 y: 38 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 42 y: 53 w: 31 h: 15 dvx: 15 dvy: -4 arest: 15 fall: 70 bdefend: 60 injury: 70 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 15 w: 25 h: 44
  bdy_end:
  bdy:
      kind: 0 x: 51 y: 51 w: 16 h: 11
  bdy_end:
<frame_end>
 
<frame> 93 dash_attack
  pic: 129 state: 3 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 27 y: 13 w: 23 h: 40
  bdy_end:
<frame_end>
 
<frame> 100 rowing
  pic: 71 state: 6 wait: 2 next: 101 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\017.wav
  wpoint:
      kind: 1 x: 43 y: 66 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 101 rowing
  pic: 70 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 53 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 102 rowing
  pic: 16 state: 6 wait: 2 next: 103 dvx: 7 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 75 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 7 x: 36 y: 54 w: 13 h: 25 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
<frame_end>
 
<frame> 103 rowing
  pic: 17 state: 6 wait: 2 next: 104 dvx: 7 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 45 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 7 x: 36 y: 54 w: 13 h: 25 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
<frame_end>
 
<frame> 104 rowing
  pic: 15 state: 6 wait: 2 next: 105 dvx: 7 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 30 y: 59 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 7 x: 36 y: 54 w: 13 h: 25 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
<frame_end>
 
<frame> 105 rowing
  pic: 16 state: 6 wait: 2 next: 219 dvx: 7 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 44 y: 74 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 7 x: 36 y: 54 w: 13 h: 25 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
<frame_end>
 
<frame> 108 rowing
  pic: 72 state: 6 wait: 3 next: 109 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\017.wav
  wpoint:
      kind: 1 x: 43 y: 66 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 109 rowing
  pic: 73 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 53 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 110 defend
  pic: 14 state: 7 wait: 12 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255 hit_Fa: 290 hit_Fj: 322 hit_Uj: 167
  wpoint:
      kind: 1 x: 39 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 20 y: 19 w: 38 h: 60
  bdy_end:
<frame_end>
 
<frame> 111 defend
  pic: 60 state: 7 wait: 0 next: 110 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 36 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 16 y: 19 w: 42 h: 60
  bdy_end:
<frame_end>
 
<frame> 112 broken_defend
  pic: 61 state: 8 wait: 2 next: 113 dvx: -2 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 7 y: 29 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: -9 y: 16 w: 85 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 5 y: 17 w: 64 h: 65
  bdy_end:
<frame_end>
 
<frame> 113 broken_defend
  pic: 62 state: 8 wait: 2 next: 114 dvx: -2 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 4 y: 42 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: -9 y: 16 w: 85 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 5 y: 17 w: 64 h: 65
  bdy_end:
<frame_end>
 
<frame> 114 broken_defend
  pic: 63 state: 8 wait: 2 next: 999 dvx: -2 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 26 y: 52 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: -9 y: 16 w: 85 h: 65 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 5 y: 17 w: 64 h: 65
  bdy_end:
<frame_end>
 
<frame> 115 picking_light
  pic: 90 state: 15 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\009.wav
  wpoint:
      kind: 1 x: 38 y: 76 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 43 w: 33 h: 37
  bdy_end:
<frame_end>
 
<frame> 116 picking_heavy
  pic: 90 state: 15 wait: 2 next: 117 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\009.wav
  wpoint:
      kind: 1 x: 42 y: 79 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 43 w: 33 h: 37
  bdy_end:
<frame_end>
 
<frame> 117 picking_heavy
  pic: 90 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 66 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 43 w: 33 h: 37
  bdy_end:
<frame_end>
 
<frame> 120 catching
  pic: 33 state: 9 wait: 2 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\015.wav
  cpoint:
      kind:  1 x:    67 y:      39
      injury: 0 cover: 0  vaction: 131 aaction: 0 taction: 0 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 dircontrol: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 17 y: 45 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 19 y: 15 w: 28 h: 65
  bdy_end:
<frame_end>
 
<frame> 121 catching
  pic: 33 state: 9 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 145 hit_Da: 255
  cpoint:
      kind:  1 x:    61 y:      39
      injury: 0 cover: 0  vaction: 130 aaction: 122 taction: -232 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7 dircontrol: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 57 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 19 y: 15 w: 28 h: 65
  bdy_end:
<frame_end>
 
<frame> 122 catching
  pic: 33 state: 9 wait: 5 next: 123 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:  1 x:    61 y:      39
      injury: 0 cover: 0  vaction: 130 aaction: 0 taction: 0 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 dircontrol: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 19 y: 15 w: 28 h: 65
  bdy_end:
<frame_end>
 
<frame> 123 catching
  pic: 35 state: 9 wait: 1 next: 124 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\014.wav
  cpoint:
      kind:  1  x:    58 y:      38
      injury: 15 cover: 0  vaction: 132 aaction: 0 taction: 0 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 3 dircontrol: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 19 y: 15 w: 28 h: 65
  bdy_end:
<frame_end>
 
<frame> 124 catching
  pic: 34 state: 9 wait: 1 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:  1 x:    58 y:      38
      injury: 0 cover: 0  vaction: 132 aaction: 0 taction: 0 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 3 dircontrol: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 19 y: 15 w: 28 h: 65
  bdy_end:
<frame_end>
 
<frame> 130 picked_caught
  pic: 50 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2  x:          41 y: 39
      fronthurtact: 132 backhurtact: 131
  cpoint_end:
  wpoint:
      kind: 1 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 14 w: 28 h: 66
  bdy_end:
<frame_end>
 
<frame> 131 picked_caught
  pic: 51 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2  x:          41 y: 39
      fronthurtact: 132 backhurtact: 132
  cpoint_end:
  wpoint:
      kind: 1 x: 26 y: 54 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 14 w: 28 h: 66
  bdy_end:
<frame_end>
 
<frame> 132 picked_caught
  pic: 52 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2  x:          41 y: 39
      fronthurtact: 131 backhurtact: 131
  cpoint_end:
  wpoint:
      kind: 1 x: 39 y: 51 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 14 w: 28 h: 66
  bdy_end:
<frame_end>
 
<frame> 133 picked_caught
  pic: 64 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          33 y: 36
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 35 y: 46 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 134 picked_caught
  pic: 65 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          37 y: 28
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 41 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 135 picked_caught
  pic: 66 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          31 y: 22
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 40 y: 39 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 136 picked_caught
  pic: 67 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          27 y: 46
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 24 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 137 picked_caught
  pic: 68 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          33 y: 68
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 33 y: 75 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 138 picked_caught
  pic: 69 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          34 y: 54
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 38 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 139 picked_caught
  pic: 74 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          40 y: 36
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 22 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 140 picked_caught
  pic: 75 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          36 y: 38
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 23 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 141 picked_caught
  pic: 76 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          44 y: 40
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 30 y: 43 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 142 picked_caught
  pic: 77 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          46 y: 51
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 32 y: 50 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 143 picked_caught
  pic: 78 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          45 y: 66
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 30 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 144 picked_caught
  pic: 79 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:        2 x:          42 y: 55
      fronthurtact: 0 backhurtact: 0
  cpoint_end:
  wpoint:
      kind: 1 x: 39 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 145 flip_kick
  pic: 160 state: 3 wait: 1 next: 146 dvx: 3 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 18 y: 51 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 25 w: 22 h: 50
  bdy_end:
  bdy:
      kind: 0 x: 22 y: 36 w: 6 h: 33
  bdy_end:
<frame_end>
 
<frame> 146 flip_kick
  pic: 161 state: 3 wait: 1 next: 147 dvx: 3 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 23 y: 46 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 35 y: 25 w: 17 h: 47
  bdy_end:
  bdy:
      kind: 0 x: 26 y: 36 w: 9 h: 33
  bdy_end:
<frame_end>
 
<frame> 147 flip_kick
  pic: 162 state: 3 wait: 0 next: 148 dvx: 4 dvy: -11 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\017.wav
  wpoint:
      kind: 1 x: 25 y: 44 weaponact: 26 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 27 y: 19 w: 31 h: 39
  bdy_end:
  bdy:
      kind: 0 x: 18 y: 9 w: 25 h: 10
  bdy_end:
<frame_end>
 
<frame> 148 flip_kick
  pic: 162 state: 3 wait: 1 next: 149 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  wpoint:
      kind: 1 x: 25 y: 44 weaponact: 26 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 24 y: 0 w: 53 h: 58 dvx: 7 dvy: -11 arest: 0 vrest: 10 fall: 70 bdefend: 60 injury: 50 zwidth: 0 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 27 y: 19 w: 31 h: 39
  bdy_end:
  bdy:
      kind: 0 x: 18 y: 9 w: 25 h: 10
  bdy_end:
<frame_end>
 
<frame> 149 flip_kick
  pic: 163 state: 3 wait: 1 next: 150 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 46 y: 59 weaponact: 23 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 8 y: 15 w: 52 h: 23 dvx: 7 dvy: -11 arest: 0 vrest: 10 fall: 70 bdefend: 60 injury: 50 zwidth: 0 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 10 y: 17 w: 48 h: 17
  bdy_end:
  bdy:
      kind: 0 x: 34 y: 34 w: 24 h: 26
  bdy_end:
<frame_end>
 
<frame> 150 flip_kick
  pic: 164 state: 3 wait: 1 next: 151 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 54 y: 57 weaponact: 21 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 29 y: 22 w: 17 h: 40
  bdy_end:
  bdy:
      kind: 0 x: 48 y: 34 w: 11 h: 31
  bdy_end:
  bdy:
      kind: 0 x: 16 y: 37 w: 12 h: 15
  bdy_end:
<frame_end>
 
<frame> 151 flip_kick
  pic: 165 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 156 hit_Fj: 312 hit_Uj: 156
  wpoint:
      kind: 1 x: 13 y: 49 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 21 y: 42 w: 30 h: 36
  bdy_end:
<frame_end>
 
<frame> 152 jump_attack2
  pic: 106 state: 3 wait: 2 next: 153 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 24 y: 13 w: 25 h: 61
  bdy_end:
<frame_end>
 
<frame> 153 jump_attack2
  pic: 118 state: 3 wait: 1 next: 154 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 22 y: 55 w: 30 h: 23
  bdy_end:
  bdy:
      kind: 0 x: 35 y: 15 w: 24 h: 40
  bdy_end:
<frame_end>
 
<frame> 154 jump_attack2
  pic: 126 state: 15 wait: 0 next: 155 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  bdy:
      kind: 0 x: 26 y: 33 w: 24 h: 46
  bdy_end:
  bdy:
      kind: 0 x: 42 y: 21 w: 24 h: 29
  bdy_end:
<frame_end>
 
<frame> 155 jump_attack2
  pic: 127 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  bdy:
      kind: 0 x: 28 y: 34 w: 22 h: 45
  bdy_end:
  bdy:
      kind: 0 x: 50 y: 25 w: 22 h: 25
  bdy_end:
  itr:
      kind: 0 x: 28 y: 25 w: 20 h: 18 dvx: 8 dvy: -4 dvy: 0 arest: 3 fall: 70 bdefend: 16 injury: 70 zwidth: 0 effect: 0
  itr_end:
  itr:
      kind: 0 x: 45 y: 39 w: 20 h: 34 dvx: 8 dvy: -4 dvy: 0 arest: 3 fall: 70 bdefend: 16 injury: 70 zwidth: 0 effect: 0
  itr_end:
<frame_end>
 
<frame> 156 aerial_strafe
  pic: 167 state: 3 wait: 2 next: 157 dvx: 6 dvy: 550 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75
  wpoint:
      kind: 1 x: 12 y: 47 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 14 y: 25 w: 18 h: 36
  bdy_end:
  bdy:z
      kind: 0 x: 34 y: 36 w: 4 h: 25
  bdy_end:
<frame_end>
 
<frame> 157 aerial_strafe
  pic: 168 state: 3 wait: 0 next: 158 dvx: 7 dvy: 550 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  wpoint:
      kind: 1 x: 21 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 29 w: 34 h: 32 dvx: 8 dvy: -6 arest: 3 fall: 70 bdefend: 60 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 21 w: 21 h: 38
  bdy_end:
  bdy:
      kind: 0 x: 43 y: 39 w: 25 h: 15
  bdy_end:
<frame_end>
 
<frame> 158 aerial_strafe
  pic: 169 state: 3 wait: 1 next: 159 dvx: 8 dvy: 550 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 21 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 29 w: 34 h: 32 dvx: 8 dvy: -6 arest: 3 fall: 70 bdefend: 60 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 21 w: 21 h: 38
  bdy_end:
  bdy:
      kind: 0 x: 43 y: 39 w: 25 h: 15
  bdy_end:
<frame_end>
 
<frame> 159 aerial_strafe
  pic: 180 state: 3 wait: 2 next: 160 dvx: 10 dvy: 550 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 18 w: 23 h: 40
  bdy_end:
  itr:
      kind: 0 x: 39 y: 41 w: 31 h: 14 dvx: 8 dvy: -6 vrest: 9 fall: 70 bdefend: 60 injury: 25 effect: 4
  itr_end:
<frame_end>
 
<frame> 160 aerial_strafe
  pic: 200 state: 3 wait: 1 next: 161 dvx: 3 dvy: 550 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
  itr:
      kind: 0 x: 39 y: 37 w: 18 h: 14 dvx: 12 dvy: -6 vrest: 9 fall: 70 bdefend: 60 injury: 25 effect: 4
  itr_end:
<frame_end>
 
<frame> 161 aerial_strafe
  pic: 201 state: 3 wait: 0 next: 162 dvx: 1 dvy: 1 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 37 w: 18 h: 14 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 23 w: 24 h: 33
  bdy_end:
<frame_end>
 
<frame> 161 aerial_strafe
  pic: 202 state: 3 wait: 1 next: 163 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 20 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 41 y: 25 w: 31 h: 27 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 27 y: 21 w: 35 h: 28
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 19 h: 13
  bdy_end:
<frame_end>
 
<frame> 163 aerial_strafe
  pic: 203 state: 3 wait: 1 next: 164 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 20 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 41 y: 25 w: 30 h: 27 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30
  itr_end:
  bdy:
      kind: 0 x: 27 y: 21 w: 35 h: 28
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 19 h: 13
  bdy_end:
<frame_end>
 
<frame> 164 aerial_strafe
  pic: 204 state: 3 wait: 0 next: 165 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 23 w: 24 h: 33
  bdy_end:
<frame_end>
 
<frame> 165 aerial_strafe
  pic: 203 state: 3 wait: 1 next: 166 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
<frame_end>
 
<frame> 166 aerial_strafe
  pic: 180 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 18 w: 23 h: 40
  bdy_end:
<frame_end>
 
<frame> 167 aerial_s2
  pic: 20 state: 15 wait: 1 next: 168 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75
  wpoint:
      kind: 1 x: 28 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 33 y: 33 w: 20 h: 48
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 15 h: 29
  bdy_end:
<frame_end>
 
<frame> 168 aerial_s2
  pic: 21 state: 15 wait: 1 next: 169 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 17 y: 49 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 15 y: 41 w: 48 h: 20
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 55 w: 30 h: 27
  bdy_end:
  opoint:
      kind: 1  x: 31  y: 44  action: 20  dvx: 0  dvy: 0  oid: 204  facing: 0
  opoint_end:
<frame_end>
 
<frame> 169 aerial_s2
  pic: 22 state: 15 wait: 0 next: 170 dvx: 10 dvy: -9 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\017.wav
  wpoint:
      kind: 1 x: 28 y: 40 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 31 y: 15 w: 21 h: 64
  bdy_end:
  bdy:
      kind: 0 x: 18 y: 29 w: 48 h: 17
  bdy_end:
<frame_end>
 
<frame> 170 aerial_s2
  pic: 22 state: 15 wait: 0 next: 171 dvx: 0 dvy: 542 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 40 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 31 y: 15 w: 21 h: 64
  bdy_end:
  bdy:
      kind: 0 x: 18 y: 29 w: 48 h: 17
  bdy_end:
<frame_end>
 
<frame> 171 aerial_strafe
  pic: 167 state: 3 wait: 1 next: 172 dvx: 6 dvy: 544 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 12 y: 47 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 14 y: 25 w: 18 h: 36
  bdy_end:
  bdy:z
      kind: 0 x: 34 y: 36 w: 4 h: 25
  bdy_end:
<frame_end>
 
<frame> 172 aerial_strafe
  pic: 168 state: 3 wait: 0 next: 173 dvx: 7 dvy: 546 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\007.wav
  wpoint:
      kind: 1 x: 21 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 29 w: 34 h: 32 dvx: 8 dvy: -8 arest: 3 fall: 70 bdefend: 60 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 21 w: 21 h: 38
  bdy_end:
  bdy:
      kind: 0 x: 43 y: 39 w: 25 h: 15
  bdy_end:
<frame_end>
 
<frame> 173 aerial_strafe
  pic: 169 state: 3 wait: 1 next: 174 dvx: 8 dvy: 548 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 21 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 29 w: 34 h: 32 dvx: 8 dvy: -8 arest: 3 fall: 70 bdefend: 60 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 21 w: 21 h: 38
  bdy_end:
  bdy:
      kind: 0 x: 43 y: 39 w: 25 h: 15
  bdy_end:
<frame_end>
 
<frame> 174 aerial_strafe
  pic: 180 state: 3 wait: 1 next: 175 dvx: 10 dvy: 551 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 18 w: 23 h: 40
  bdy_end:
  itr:
      kind: 0 x: 39 y: 41 w: 31 h: 14 dvx: 8 dvy: -6 vrest: 9 fall: 70 bdefend: 60 injury: 25 effect: 4
  itr_end:
<frame_end>
 
<frame> 175 aerial_strafe
  pic: 200 state: 3 wait: 1 next: 176 dvx: 3 dvy: 550 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
  itr:
      kind: 0 x: 39 y: 37 w: 18 h: 14 dvx: 12 dvy: -6 vrest: 9 fall: 70 bdefend: 60 injury: 25 effect: 4
  itr_end:
<frame_end>
 
<frame> 176 aerial_strafe
  pic: 201 state: 3 wait: 0 next: 177 dvx: 1 dvy: 1 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 39 y: 37 w: 18 h: 14 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 23 w: 24 h: 33
  bdy_end:
<frame_end>
 
<frame> 177 aerial_strafe
  pic: 202 state: 3 wait: 1 next: 178 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\008.wav
  wpoint:
      kind: 1 x: 20 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 41 y: 25 w: 31 h: 27 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30 effect: 0
  itr_end:
  bdy:
      kind: 0 x: 27 y: 21 w: 35 h: 28
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 19 h: 13
  bdy_end:
<frame_end>
 
<frame> 178 aerial_strafe
  pic: 203 state: 3 wait: 1 next: 179 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 20 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 41 y: 25 w: 30 h: 27 dvx: 6 dvy: -12 arest: 3 fall: 70 bdefend: 32 injury: 30
  itr_end:
  bdy:
      kind: 0 x: 27 y: 21 w: 35 h: 28
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 19 h: 13
  bdy_end:
<frame_end>
 
<frame> 179 aerial_strafe
  pic: 204 state: 3 wait: 0 next: 192 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 23 w: 24 h: 33
  bdy_end:
<frame_end>
 
<frame> 180 falling
  pic: 64 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 25 y: 25 w: 21 h: 20
  bdy_end:
<frame_end>
 
<frame> 181 falling
  pic: 65 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  itr:
      kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 20 w: 24 h: 23
  bdy_end:
<frame_end>
 
<frame> 182 falling
  pic: 66 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 27 y: 22 w: 20 h: 18
  bdy_end:
<frame_end>
 
<frame> 183 falling
  pic: 67 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  itr:
      kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 30 w: 27 h: 21
  bdy_end:
<frame_end>
 
<frame> 184 falling
  pic: 68 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 185 falling
  pic: 69 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 37 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 186 falling
  pic: 74 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 21 y: 45 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 22 y: 12 w: 36 h: 50 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 31 y: 24 w: 25 h: 23
  bdy_end:
<frame_end>
 
<frame> 187 falling
  pic: 75 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 23 y: 42 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 33 y: 6 w: 26 h: 46 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  itr:
      kind: 4 x: 26 y: 43 w: 21 h: 29 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 28 y: 27 w: 24 h: 26
  bdy_end:
<frame_end>
 
<frame> 188 falling
  pic: 76 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 31 y: 42 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 14 y: 29 w: 58 h: 23 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 30 y: 31 w: 24 h: 21
  bdy_end:
<frame_end>
 
<frame> 189 falling
  pic: 77 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 31 y: 51 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 4 x: 24 y: 27 w: 26 h: 28 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  itr:
      kind: 4 x: 37 y: 45 w: 31 h: 28 dvx: 2 dvy: 0 arest: 0 vrest: 20 fall: 70 bdefend: 10 injury: 30 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 30 y: 39 w: 23 h: 21
  bdy_end:
<frame_end>
 
<frame> 190 falling
  pic: 78 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 31 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 191 falling
  pic: 79 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 38 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 192 aerial_strafe
  pic: 203 state: 3 wait: 1 next: 193 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 32 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 25 y: 24 w: 22 h: 35
  bdy_end:
<frame_end>
 
<frame> 193 aerial_strafe
  pic: 180 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 16 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 18 w: 23 h: 40
  bdy_end:
<frame_end>
 
<frame> 200 ice
  pic: 84 state: 15 wait: 2 next: 201 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 18 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 10 y: 9 w: 55 h: 68
  bdy_end:
<frame_end>
 
<frame> 201 ice
  pic: 85 state: 13 wait: 90 next: 202 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 20 y: 55 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 14 x: 8 y: 6 w: 67 h: 73 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 8 y: 6 w: 67 h: 73
  bdy_end:
<frame_end>
 
<frame> 202 ice
  pic: 84 state: 15 wait: 1 next: 182 dvx: -4 dvy: -3 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 18 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 8 y: 6 w: 67 h: 73
  bdy_end:
<frame_end>
 
<frame> 203 fire
  pic: 80 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 arest: 0 vrest: 10 fall: 70 bdefend: 16 injury: 30 zwidth: 0 effect: 20 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 35 w: 26 h: 19
  bdy_end:
<frame_end>
 
<frame> 204 fire
  pic: 81 state: 18 wait: 1 next: 203 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 arest: 0 vrest: 10 fall: 70 bdefend: 16 injury: 30 zwidth: 0 effect: 20 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 35 w: 26 h: 19
  bdy_end:
<frame_end>
 
<frame> 205 fire
  pic: 82 state: 18 wait: 1 next: 206 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 arest: 0 vrest: 10 fall: 70 bdefend: 16 injury: 30 zwidth: 0 effect: 20 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 35 w: 26 h: 19
  bdy_end:
<frame_end>
 
<frame> 206 fire
  pic: 83 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 arest: 0 vrest: 10 fall: 70 bdefend: 16 injury: 30 zwidth: 0 effect: 20 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 22 y: 35 w: 26 h: 19
  bdy_end:
<frame_end>
 
<frame> 210 jump
  pic: 20 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 33 y: 33 w: 20 h: 48
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 50 w: 15 h: 29
  bdy_end:
<frame_end>
 
<frame> 211 jump
  pic: 21 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\017.wav
  wpoint:
      kind: 1 x: 17 y: 49 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 15 y: 41 w: 48 h: 20
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 55 w: 30 h: 27
  bdy_end:
<frame_end>
 
<frame> 212 jump
  pic: 22 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 28 y: 40 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 31 y: 15 w: 21 h: 64
  bdy_end:
  bdy:
      kind: 0 x: 18 y: 29 w: 48 h: 17
  bdy_end:
<frame_end>
 
<frame> 213 dash
  pic: 23 state: 5 wait: 8 next: 216 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 53 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 46 y: 18 w: 22 h: 25
  bdy_end:
  bdy:
      kind: 0 x: 28 y: 29 w: 21 h: 33
  bdy_end:
  bdy:
      kind: 0 x: 13 y: 54 w: 18 h: 17
  bdy_end:
<frame_end>
 
<frame> 214 dash
  pic: 25 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 29 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 14 w: 19 h: 27
  bdy_end:
<frame_end>
 
<frame> 215 crouch
  pic: 20 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 324
  sound: data\012.wav
  wpoint:
      kind: 1 x: 28 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 40 w: 29 h: 38
  bdy_end:
<frame_end>
 
<frame> 216 dash
  pic: 24 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 24 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 19 y: 34 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 42 y: 15 w: 24 h: 21
  bdy_end:
  bdy:
      kind: 0 x: 16 y: 30 w: 39 h: 37
  bdy_end:
<frame_end>
 
<frame> 217 dash
  pic: 26 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 33 y: 37 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 18 y: 13 w: 29 h: 51
  bdy_end:
<frame_end>
 
<frame> 218 stop_running
  pic: 13 state: 15 wait: 5 next: 999 dvx: 1 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  sound: data\009.wav
  wpoint:
      kind: 1 x: 25 y: 52 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 17 y: 25 w: 30 h: 55
  bdy_end:
  bdy:
      kind: 0 x: 45 y: 47 w: 16 h: 32
  bdy_end:
<frame_end>
 
<frame> 219 crouch2
  pic: 20 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 324
  sound: data\012.wav
  wpoint:
      kind: 1 x: 28 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 26 y: 36 w: 29 h: 44
  bdy_end:
<frame_end>
 
<frame> 220 injured
  pic: 57 state: 11 wait: 2 next: 221 dvx: 0 dvy: 0 dvz: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 55 y: 47 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 47 y: 23 w: 23 h: 54
  bdy_end:
  bdy:
      kind: 0 x: 29 y: 41 w: 20 h: 37
  bdy_end:
<frame_end>
 
<frame> 221 injured
  pic: 58 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 60 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 46 y: 23 w: 21 h: 56
  bdy_end:
  bdy:
      kind: 0 x: 30 y: 40 w: 17 h: 41
  bdy_end:
<frame_end>
 
<frame> 222 injured
  pic: 53 state: 11 wait: 2 next: 223 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 27 y: 58 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 11 y: 24 w: 39 h: 31
  bdy_end:
  bdy:
      kind: 0 x: 25 y: 53 w: 40 h: 27
  bdy_end:
<frame_end>
 
<frame> 223 injured
  pic: 54 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 24 y: 58 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 12 y: 23 w: 40 h: 37
  bdy_end:
  bdy:
      kind: 0 x: 27 y: 56 w: 36 h: 24
  bdy_end:
<frame_end>
 
<frame> 224 injured
  pic: 55 state: 11 wait: 2 next: 225 dvx: 0 dvy: 0 dvz: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 31 y: 51 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 32 y: 18 w: 28 h: 60
  bdy_end:
  bdy:
      kind: 0 x: 52 y: 38 w: 20 h: 19
  bdy_end:
<frame_end>
 
<frame> 225 injured
  pic: 56 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 26 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  bdy:
      kind: 0 x: 24 y: 18 w: 35 h: 63
  bdy_end:
<frame_end>
 
<frame> 226 injured
  pic: 57 state: 16 wait: 6 next: 227 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 55 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: 6 y: 12 w: 85 h: 68 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 27 y: 22 w: 42 h: 58
  bdy_end:
<frame_end>
 
<frame> 227 injured
  pic: 58 state: 16 wait: 6 next: 228 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 56 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: 6 y: 12 w: 85 h: 68 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 28 y: 24 w: 39 h: 57
  bdy_end:
<frame_end>
 
<frame> 228 injured
  pic: 59 state: 16 wait: 6 next: 229 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 55 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: 6 y: 12 w: 85 h: 68 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 28 y: 23 w: 37 h: 58
  bdy_end:
<frame_end>
 
<frame> 229 injured
  pic: 58 state: 16 wait: 6 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 56 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
  itr:
      kind: 6 x: 6 y: 12 w: 85 h: 68 dvx: 0 dvy: 0 arest: 0 vrest: 1 fall: 0 bdefend: 0 injury: 0 zwidth: 0 effect: 0 catchingact: 0 0 caughtact: 0 0
  itr_end:
  bdy:
      kind: 0 x: 29 y: 26 w: 37 h: 53
  bdy_end:
<frame_end>
 
<frame> 230 lying
  pic: 68 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 41 y: 70 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 231 lying
  pic: 78 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
  wpoint:
      kind: 1 x: 24 y: 74 weaponact: 24 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
  wpoint_end:
<frame_end>
 
<frame> 232 throw_lying_man
  pic: 104 state: 9 wait: 7 next: 233 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
  cpoint:
      kind:  1 x:    28 y:      9
      injury: 0 cover: 0  vaction: 135 aaction: 0 taction: 0 throwvx: 0 throwvy: 0 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0 dircontrol: 1
  cpoint_end:
  wpoint:
      kind: 1 x: 20 y: 26 weaponact: 31 attacking: 0