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changing teams with ball without rebounding
but there will be around 500-1000 copyable moves ingame, we do not want to make extra frames for each moves, so, with your methode once again we'd need 1 or 2 frames for each kind of move
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If it's changing teams u need i might have an idea. Create char catchpoint and it's state should be like weapon that can be picked up from ground. Catch him and the char should change teams.
[Image: illidansig1.png]
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It's the "balls", not "char".

Beside, pick up method has already been mentioned
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