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[Char] Jules
#91
(01-26-2017, 05:36 PM)STM1993 Wrote:  Place "Jules" folder in sprite.
id:  741  type: 0  file: sprite\Jules\jules.dat
id:  742  type: 1  file: sprite\Jules\jules_ball.dat
Moves are D>A and DvA. Can't be bothered to check if he has other moves.
The char's id is not important, but the ball's id is.
thanks dude
maybe i will release lf2 with 70 chars

can u tell me how i change id of moves of any char

where i change it like devetal char i want to change his id power devetal_ball.dat
because is take power robyn
but i must change it all or one only



STM1993 edited this post 01-26-2017 05:57 PM because:
Quote:can u tell me how i change id of moves of any char
Use a data changer, look for the "opoint:" tags. Change the "oid:" to the id number desired. Example:
    DC-Code:
opoint:
      kind: 1  x: 80  y: 77  action: 44  dvx: 12  dvy: 9  oid: 201  facing: 0
   opoint_end:
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