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Zombie Night (Round 2 - new sign-ups)
#1
:mad: 
Zombie Night

This is actually another one of the "Werewolf/Mafia forum games"-series, just with... ZOMBIES.

GAME RULES (Click to View)

Joining is possible again!
List of participiants for the next game: (Click to View)


MATCH III (Click to View)
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#2
Let's all choose the survivor class in the beginning! => instant win

...this game would be interesting if there hadn't been all this chance thing. Like a game of luck.

Thus no, not interested.
Quote of the Day f***ing Year (Click to View)
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#3
join
Merchant


Yea, actually, you could find another way to change that chance thing. Really.
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#4
(03-05-2010, 06:40 PM)Ramond Wrote:  Let's all choose the survivor class in the beginning! => instant win

>>> I would hope to get some entrys ready now. There is actually no player limit, nor a limit for the classes (though i would like them to be slightly balanced (f.E. 15 Players = 2-4 for each class).

^^

The chance thingys just went into the rules after the game was to simple: Everyone defending himself or getting defended survived, everyone else got instantly (1 in the first round, 2 in the 2nd etc) infected... Then nothing happened anymore...
The chances aren't as evil or complex as they look, really ^^
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#5
Really. Consider making a new system, not percentage one.
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#6
You should choose the classes random...
i will join if everyone gets a random class...
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#7
Or you could get a new option.
Choose your class random
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#8
No problem with randomizing the classes.
But if not enough people join we can't start anyways :/
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#9
Joining here... seems interesting and I kinda like that chances system thingy
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#10
joining if there are random classes
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