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Siegvar's Frozen
#31
Hmm.. I wonder if my previous post was misleading.

Although I'm a bit disappointed in the in-game quality of the character, I have no intention of dropping the project. I'll just be tweaking what I can, and finishing it.

Also, I don't have a proper preview version yet, when I said I was testing it in game its just really sorting out the basic frame animations, I haven't even finish all the basic sprites yet.

Anyway, no worries, I'll probably finish this project before September.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

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#32
Maan get somebody else to dc it... I mean the sprites are awesome so don't ruin the char with bad data, if that was what you meant. If you doubt your own dc-skill you can do like prince freeza and simoneon.
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#33
it has nothing to do with HC's DC skills. Albeit he is a bit out dated and rusty, super-uber-ultra DC skills are not required to make a character enjoyable. It's the gameplay design that matters most.

plus he was referring to the sprites anyway
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#34
Bump. No new sprite teasers this time.

Been doing more basic DC work on Frozen. refined his first skill, and slowly setting up his second one. I spent some time today tweaking most of the basic frames, wpoints, bpoints, bah... what a pain they are.

Anyway, I was wondering, what software do you guys use to put together those in-game videos in small and clean gif formats?
I'm looking for one that's lightweight and easy to use, and not slow my darn computer to a crawl while using it.

I wanna record a little teaser of Frozen in his current form.

Also, with regards to the previous concern on the DC work for frozen... I may be out of practice, but I'm pretty sure I can still throw out a few surprises just using basic DC skills.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

My stuff:
| sprites | frozen |


Want to learn how to sprite from me? (Click to View)
have a request for me? (Click to View)
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#35
i usually record with camtasia studio's recorder on a black background, then delete the irrelevant time periods and produce it as a gif. Can't say it's the most lightweight option, but it has been working well for me since 2008.
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#36
camstudio: -> avi
imageready: avi -> gif (size, compression, transparency, timing)
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#37
I use camstudio - it records in 200 fps :(
So then I use Any Video Converter to make it 30 fps :)
Then I use virtual dub open the video - select the two points for when the gif starts and ends.
Then I export it into an animated gif :D
works well for me but may take some time I guess.

Also good to see you are still making progress :)
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#38
(07-19-2011, 12:13 PM)YinYin Wrote:  camstudio: -> avi
imageready: avi -> gif (size, compression, transparency, timing)

Hmm.. since CS3 there hasn't been an imageready anymore... and most of its utility has been covered by either Photoshop or Premiere..

But I have no idea which one can do that avi -> gif thing, and how... time to fiddle with it I guess?

@Basch:
It was always progressing, albeit slowly and quietly.
Just had a bit of a spurt the last few days... but its not at the heavy spriting stage, so there's not much to show anymore. Plus I wanna keep most of the skills a surprise at this point.
They're not particularly impressive alone anyway, but they've just got little quirks I spend some effort to put in to make some sense out of them, rather than leaving them as a collection of randomly decided upon skills. That isn't best showcased by simple gifs.

Come to think of it, I'm spending an awful lot of time just tweaking 2 skills. one of which could even be considered simply a sub-skill.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

My stuff:
| sprites | frozen |


Want to learn how to sprite from me? (Click to View)
have a request for me? (Click to View)
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#39
You're not alone in the spending-a-lot-of-time-tweaking department :P
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#40
(07-19-2011, 03:13 PM)Siegvar Wrote:  
(07-19-2011, 12:13 PM)YinYin Wrote:  camstudio: -> avi
imageready: avi -> gif (size, compression, transparency, timing)

Hmm.. since CS3 there hasn't been an imageready anymore... and most of its utility has been covered by either Photoshop or Premiere..

But I have no idea which one can do that avi -> gif thing, and how... time to fiddle with it I guess?

to my understanding imageready has been fully integrated into photoshop from cs2 to cs3
so if you try to open an avi with pscs3 it should give you that little open movie dialog asking you to specify the range you want to import (start/end similar to bashs method)

editing

save optimized as gif
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