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[solved] Hit_Fa: 1 Problem
#1
Fairly self-explanatory
[Image: 2wcp8pf.jpg]
http://i51.tinypic.com/2wcp8pf.jpg
Hit_Fa: 1
I believe it has something to do with me linking the last frame of the Hit_Fa: 1 back to itself.
If so, is there anyway I can link it back to itself, and still get it to follow the enemy without this bug?
    DC-Code:
<frame> 0 Fire Fly
   pic: 70  state: 3000  wait: 3  next: 1  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 1
   bdy:
      kind: 0  x: 20  y: 30  w: 28  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 0  y: 99999 w: -9999999  h: 23 zwidth: 999
   bdy_end:
<frame_end>
<frame> 1 Fire Fly
   pic: 71  state: 3000  wait: 3  next: 2  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 1
   bdy:
      kind: 0  x: 20  y: 30  w: 28  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 0  y: 99999 w: -9999999  h: 23 zwidth: 999
   bdy_end:
<frame_end>
<frame> 2 Fire Fly
   pic: 72  state: 3000  wait: 3  next: 3  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 1
   bdy:
      kind: 0  x: 20  y: 30  w: 28  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 0  y: 99999 w: -9999999  h: 23 zwidth: 99999
   bdy_end:
<frame_end>
<frame> 3 Fire Fly
   pic: 72  state: 3000  wait: 3  next: 3  dvx: 0  dvy: 0  centerx: 35  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 hit_Fa: 1
   bdy:
      kind: 0  x: 20  y: 30  w: 28  h: 23
   bdy_end:
   bdy:
      kind: 0  x: 0  y: 0 w: 9999999  h: 9999999999 zwidth: 999
   bdy_end:
<frame_end>
[Image: variaboss.png]
SUPER B*NER: :3
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#2
Try delete
bdy:
kind: 0 x: 20 y: 30 w: 28 h: 23
bdy_end:
from all frames

or make next: 999 in last frame
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Thanks given by:
#3
    DC-Code:
bdy:
      kind: 0  x: 0  y: 0 w: 9999999  h: 9999999999 zwidth: 999
   bdy_end:


that is being blocked by the ik14 from the box.
make the y: value 99999 as per your other frames



Azriel~
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Thanks given by: Madara Uchiha




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