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Itr kind 8 Basic Tutorial
#1
Well i´m really good at using itr kind 8 that´s why i thought i should make it .

Notes: what is a special bdy is listed in there too just too make sure that everyone knows what a special bdy is

[Image: be7z0k.jpg]

Credits:
Microsoft for the writing style Papyrus
Me for making this
And triviriumninja for making the bar for me

Questions??
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only the past knows how the future looks like ~ HW
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#2
lol credits for the bar
it had always puzzled me why there were 2 bdys
[Image: residentx.png]
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#3
well you can use as much bdys as you want for every special itr kind 8 a new bdy ^^
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#4
(09-07-2009, 07:11 PM)Headstrong Warrior Wrote:  well you can use as much bdys as you want for every special itr kind 8 a new bdy ^^
Well, not too much ;)
Overtagging = exe crash
Nice tut btw :)
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#5
well let´s set the maximum too 4 ^^
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#6
*delted old text, since the Thread title actually IS "basic tutorial"*

Just to mention: The writing style is sometimes difficult to read (numbers), would have been better to use Arial etc...

And may note the injury-tag in relation to kind:8 since it's the MOST BASIC use for itr'8s...
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Greetz,
Alblaka
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#7
(09-07-2009, 07:19 PM)Alblaka Wrote:  And may note the injury-tag in relation to kind:8 since it's the MOST BASIC use for itr'8s...
But the injury stuff is already written on the mainsite...the special-bdy thing isn't.
Just give a link to the ik8 article on LFE :D
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#8
@albaka i will make some tuts about Making a Trap using itr kind 8 Making Score Boards making whatever that will follow soon
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#9
Just one question. How do you no were to opoint it? should it be the same as the itrkind8 x: y: or something else?
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SUPER B*NER: :3
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#10
depending on which you want it to be placed
if you want, you can opoint it at y: -xxxx with the ik8 or just opoint at the same level as the character but with its frame elements at y: -xxxx of so on
so long as you have the ik8 with the bdy.
~its been a long time coming~
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