04-12-2009, 05:38 PM
(This post was last modified: 04-16-2009, 04:13 PM by Hypermodder.)
LF2-commander --joining!
Thread under construction!!!
Description:
Yay, this is going to be a bigger game.
It's about creating/buying chars, sending troops over the map, defending castles, discovering the map, fighting eachother, reaching the diamond tower, fighting DCed chars like zombie-knights or lava-hunters,
owning towns, earning gold, buying HM's spells or items to kickass someone, etc. blablablablubb!
:::::::::::::::::::Rules&Stuff::::::::::::
Hero
One day a char of yours maybe will turn into a hero!
I will use "random" function and tell you who you've got!
This Hero will become the leader of the troop he's in and give some boni!
player stats
Each player has king-stats!
If you have a good luck stat, you will win more battles etc.
They will influence nearly everything you do!
At the begining, you got 1 point on each stat!
If you have enought "exp", you'll "rank up" and get a point which you can set.
The stats are:
Luck
Knowledge --> for the geography-knowledge of the map, identifiying the enemy's items etc.
Combat -->for how you lead your troops in a battle
Navigation -->for how you navigate your troops over the map
Diplomacy-->for buying items cheaper, getting more reinforcements etc.
Will-->for how quick you train chars&troops!
Other stats:
Honour-->for winning battles you earn honour, wich strengtens your troops and weakens enemys in battles! Then more honour, then more gold you'll earn!
Exp--> for each char you kill, you get the worth of it in exp!
Gold-->your gold.... :P
Troops&Chars
In your castle you can train chars, till you have enought to put them into troops.
You also can buy the from the market, but they will cost more gold!
Chars:
Basic Castle chars:
Bandit-- 2 gold
Hunter-- 3 gold
Mark-- 5 gold
Jack-- 6 gold
Sorcerer-- 9 gold
Monk-- 11 gold
Jan-- 13 gold
Knight-- 15 gold
2-castle chars:
----Direct hero build------ 75 gold
template--20 gold (is invisible, but can't attack! kinda spy!)
good Justin-- 25 gold
3-caste chars:
Bat-- 100 gold
----->transform into LouisEX-- 100gold (if you have louis already!)
Firzen-- 125 gold / ----->fuse into firzen--50 gold (if you have freeze and firen already!)
Troops:
You can't navigate single chars!
You need to bundle them into troops!
3 Bandits +2 Hunter= GangX
((2 Bandits +2 Hunter +1 Jan= Gang-bang-gang :P ))
5 Bandits +3 Hunter +1 Mark= Big GangX
6 Bandits +4 Hunter +2 Marks= HordeX
6 Bandits +6 Hunter +3 Marks +1 Jack= Big HordeX
5 Hunter= Archery Horde
3 Marks + 2 Jacks= Melee Horde
3 Sorcerer +2 Monk +1 Jan= Wizardry Horde
5 Knights +3 Monks +2 Jans= Escort
10 Knights +1 Jan +1 Monk +3 Hunter= DivisionX
1 Knight + 1 Monk + 1 Jan= Scout-escort
self-creation:
3 chars= Gang
5 chars= Horde
10 chars= Troop
15 chars= Divsion
20 chars= Batallion
25 chars= Legion
30 chars = Army
Castles
Each castle has 1500HP!
You can reinforce it and add a defense-value if you have the workers and the gold!
If you reinforce your castle, you can increase HP, Defense and even add counter-catapults and cannons!
There are some levels for reinforcement! If you already have "Standart Defense", you can't take it again, you must use "Bronze Defense"!
Reinforcements:
-HP+500 --50 gold, 1 worker/ lasts 12 hours!
-HP+1000 --100gold, 2 workers/lasts a day!
-HP+2000 --200 gold, 4 workers/lasts 2 days!
Standart Defense (will block every damage under 25 dmg!) --75 gold, 2 workers/lasts 12 hours!
Bronze Defense (will block every damage under 50dmg!) --150 gold, 4 workers/lasts 12 hours!
Silver Defense (will block every damage under 100dmg!) --300 gold, 7 workers/lasts a day!
Golden Defense (will block every damage under 150dmg!) --500 gold, 12 workers/lasts a day!
Titanium Defense (will block every damage under 200dmg!)--1000 gold, 25 workers, lasts 2 days!
Counter Catapult (300HP, frequency: 1 shot/3 rounds) --300 gold, 1 worker +++ +5 heavy iron bowls gratis! (125dmg at random) +++
Cannon (150HP, frequency: 1 shot/2 rounds) --500 gold, 2 workers +++ +10 Titanium cannonballs gratis! (250dmg at 5 randoms) +++
Archery Tower -10 (600HP, for each Hunter +20 dmg at random, frequency: 1 shot per Hunter/1 round) --1000 gold, 5 workers /lasts 1 day! (maximum: 10 Hunters) <-----Here you can put your Hunters in and let them shot out! The Hunters can be called back after the round, but they can't die inside, exept if the tower gets crushed!
Walls
If you are staning on a wall, you can use defend-boni like counter-catapults, archery towers, defense troops etc.!
Walls are for defense! You do not know where the enemy moves, so it's always nice to have a wall.
Btw, your enemys also don't see from whom a wall is optaken till they reach it and attack![/spoiler]
Invisibility
Plz tell me where you sent you troops via PM!
The navigation-stat influences arrival duration! I'll pm you the arrival time.
If you cross the way of an enemy's troop, you'll start a battle. I'll PM you in this case.
Expanding
You also can post in this thread where you go, but everybody will read it and I'll shou troop at the map!
There will aslo be some Items for covering up troops, walls, towns etc.!
Towns
If you go to a town, you can take control over it!
In the towns you can train special chars, so if your in the town in the lava-basin, you can train fire-chars!
If the town is already optaken, you can siege it! It's always a good decision to take catapults with you! (they wont slow you cause you transport the single parts of it, but builing will last it's time!)
PLEASE NOTICE:
-Towns do not have any counter-weapons! You can buy workers, sent them into the town and built some counter-weapons!
-If you buy sth. in the market, it will only be delivered to your castle!
Taxes:
You will get taxes (in gold) from a town! Therefore everything cost more gold in towns!
Defending a town:
You can ring the war-bell to transform people into soldiers!
You will have production rate x5 and production time divided throught 2!
All towns have different values!
Some have less HP, but are bringing more taxes in!
Battles
I count/play the battles out, if you don't use following options:
-Flee: you can try to run away, if you have a good navigation stat you won't loose chars.
-Using HM's Spells before a battle.
-PvP it in an online fight in battlemode and post screens/recording.
If you are not online, I'll just count/play/dice it out.
If you are online and get my pm, you can choose a specific tactic!
Tactic
In a battle you can choose a tactic! If you have a good combat stat, you can change your tactic during the battle, which will confuse the enemy, but you also can fail if your enemy has a higher combat stat! There are lvs for tactics, so you need 2 points at "combat" to use lv2-tactics!
Tactics are:
- Basic unmanaged troop fight: -2 attack//-2 defense//-1 mobilty
lv1)
- Closed Rows: +3 defense// -2 attack// -1 mobility
- Opened Rows: -2 defense// +3 attack// -1 mobility
- Bash Front: -2 defense//+1 attack //+1 mobility
lv2)
- Horde Attack: -3 defense// +1 attack// +5 mobility
- Lineal Blocks: +2 defense// +2 attack// -2 mobility
- Brutal Linebreak: -1 defense//+4 attack// -1 mobility
lv3)
- Linebash: +3 defense//-2 attack//+3 mobility
- Lineblast: -2 defense//+3 attack//+3 mobility
- Linehold: +3 defense//+3 attack//-2 mobility
lv4)
- Closed Cols: +12 defense//-3 attack//-2 mobility
- Opened Cols: -5 defense//+10 attack//+2 mobility
- Diagonal Cols: +1 defense//+1 attack//+1 mobility
lv5)
- 90° Whirlwind: +1 defense//+2 attack//+3 mobility
- Quick Rush Backwards: +3 defense//+1 attack//+2 mobility
- Quick Rush Forewards: +2 defense//+3 attack//+1 mobility
lv6)
- 180° Whirlwind: +2 defense//+3 attack//+4 mobility
- Quick Rush Sidewards: +3 defense//+3 attack//+3 mobility
- Open the Middleline: +1 defense// +4 attack// +4 mobility
lv7)
- 270° Whirlwind: +3 defense//+4 attack//+5 mobility
- Expansion Rush: +2 defense//+2 attack//+6 mobility
- Middleline Trap: +4 defense//+7 attack//+1 mobility
lv8)
- Full 360° Whirlwind: +4 defense//+5 attack//+6 mobility
- Center Rush: +7 defense//+1 attack//+7 mobility
- 3 on 1: +5 defense//+5 attack//+5 mobility
lv9)
- Hardcore Defense: +15 defense//+1 attack//+1 mobility
- Hardcore Attack: +1 defense//+15 attack//+1 mobility
- Run like hell: +1 defense//+1 attack//+15 mobility
lv10)
- Hardcore Brutalism: +2 defense//+20 attack//+3 mobility
- Perfect Rows: +20 defense//+3 attack//+2 mobility
- Rushing Cols: +3 defense//+2 attack//+20 mobility
god-level for combat skill (lv11):
- Discipline based tactic: +10 defense//+10 attack//+10 mobility
(for each time you use this tactic, you will get additional +5 defense/+5 attack/+5 mobility!)
Market
At the market you can buy items, cruses and HM's spells! You also can recruit workers, troops, siege vehicles etc. here!
Items are for single chars. Cruses will curse other players. HM's spells are very expensive, but they will be very helpfull for you.
You can recruit troops and chars here, for some gold of course! Instant delivery!
market list:
Items:
John's gay wirzardry dildo--50 gold (equip at: sorcerer//jan ; effect: +15 dmg//+30 HP)
Cruses:
Curse a map--25 gold (the troop you cursed will walk to a place you wish, your enemy looses control over troop till they arrived)
Iron boots-- 10 gold (slows a marching troop! slowing duration: +2 hours)
Sandstorm-- 50 gold (only for desert! Slowing duration: +3 hours, troop looses his hero-leader, if it has one!)
Earthquake-- 75 gold (does 500 dmg to buildings!)
Firerain-- 60 gold (does 100 dmg to everyone standing in aim area, even buildings!
HM's Axe-- 100 gold (I smash a waraxe into the area you want. It's not passable anymore!)
HM's spells:
-Navigation:
HM's boots- Navigation- Marching duration -5 hours, troop not attackable! --100 gold
-Battle:
HM's Mood- Battle- Your enemy looses the half troop! --200 gold
HM's Hammer- Battle- Kills a chosen (you can choose!) char--50 gold
HM's Shield- Battle- Your troop does not get damage for 1 round--100 gold
MH's Authority- Battle- Multiply your troop x2 and divide your enemys troop throught 2!--250 gold
Noir's Judgement- Battle- Your enemy has to sacrifce 5 chars of his troop! (enemy can choose!)--125 gold
Silva's Hack- Battle- 5 chars (you can choose!) from your enemys troop join your troop!--175 gold
Cirno's/Yakui's Speech - Battle- For each char you kill this round, 2 of the same class will join your troop after combat!--225 gold
Don Giovanni's Kind Of Humor- Battle- Your enemys troop does not exist! Unfortunately, yours also dont exist!^^--75 gold
Lauli's IPod - Battle- Your enemys troop gets deaf cause of the terrible music. Your enemy can't navigate it anymore after combat!--25 gold
(Hehe, sry Lauli konnts mir net verkneifen!) :P
-Siege: (only for siege)
HM's mindf.ck -Battle- All your bowls and cannonballs in air get multiplicatet x3! --75 gold
Blue Phoenix' breath -Battle- The enemy can't use Catapults/Cannons/Towers anymore! --125 gold
Azriels new DCing tool- Battle- Azriel decides that your enemys castle is overpowered and divides it's HP throught 2! --100 gold
-Other:
Eagle spy troop - Will uncover a wall/town/point at the map of your choice! --50 gold
Eagle spec ops troop - Will specify all chars at an uncovered wall/town/point at the map of your choice! --75 gold (you need to use "eagle spy troop" before!)
Eagle artillery troop - Will bomb an uncovered wall/town/point at the map with 100dmg! --100 gold (you need to use "eagle spec ops troop" before!)
Eagle necromancer troop - Will revive dead bombed chars at an uncovered wall/town/point at the map!
You'll gain contol over the troop! All chars are zombie-chars! --125 gold (you need to use "eagle artillery troop" before!)
HM's invincible penguin Army - Will sent my penguin army to a random point at a map, starting at your castle! The penguins will destroy everything standing it
their way, exept castles! --150 gold
Chars:
Basic:
Other:
Exotic:
Lava-Monk-- 55 gold (a monk who does damage to the whole enemy's troop)
Workers:
worker-- 25 gold
nude--125 gold (workers wont dissapear after they finished building!)
slave master--250 gold (will divide building time through 2!)
Troops:
At the moment there are following troops!
-Monk Gang (3 Monks)-- 30 gold
-Bandit Gang (4 Bandits)--8 gold
-Melee Horde (3 Marks + 2 Jacks)--25 gold
-Archery Horde (5 Hunter)--15 gold
-Monk Troop (10 Monks)--90 gold
-Knight Troop (10 Knights)--140 gold
-Knight Division (15 Knights) --200 gold
-Knight Batallion (20 Knights)-- 260 gold
Rest:
-Fire Catapult --200 gold frequency: 1 shot/4 rounds, HP: 250
-5 Fire Catapult Bowls--50 gold (50dmg at Castle, ticks for 3 rounds!)
-5 Heavy Iron Bowls--25 gold (125dmg at castle// random)
-10 Iron cannonballs --75 gold (125 dmg at 3 randoms)
-10 Titanium cannonballs --150 gold (250 dmg at 5 randoms)
The map
explanation:
Please notice that your troops are slower in swaps, mountains etc.
In some areas some Special Chars will appear and fight you, so be aware where you walk!
Getting started:
At first we need 4 teams!
You can join the team you want, but plz keep it balanced so that every team has the same nuber of players!
The teams will start in the specific castles in the corners of the map!
In this thread you can join the game and choose your team!
aim:
When we got enought players I will start a second thread.
I'll give you quests per PM and some official quests.
Everything results at the Diamond tower in the Diamon plain. It's hard to get there!
Players:
Red Team: Gad
Blue Team: skelguardian
Yellow Team: Drahcir
Green Team: WoodySmasher
I HAVE SOME PROBLEMS WITH MY COMPUTER!
Please don't wonder when I suddenly dissapear for a while!
<a href="http://www.techno4ever.net">
</a>
Please don't wonder when I suddenly dissapear for a while!
<a href="http://www.techno4ever.net">
</a>
rest of my siggy! (Click to View)