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At the moment I won't be able to host a server, because our internetconnection is too slow (30/2 just isn't enough) however we most likely move "soon" and we will get a faster internetconnection (30/30).
My computer has 6 GB of ram, 3 cores and more than a terabyte of harddisk space so it is definitely capable of running a decent server.
In order to join the server you will need 2 things:
- A LFE account. Without it you can't join the server, however I might allow people to join as guests. (unable to alter the world in any way but they can view the server and look at the creations)
- A paid Minecraft account (without it there is simply no Minecraft anyway)
I've settled on a building server since most people seemed to like it, however that doesn't mean that I won't allow people to fight. PvP will definitely be on. (more on that later)
The server software thingy (which one to use) has also been fixed.
I've settled on using Bukkit which is good enough for me.
The plugins I think of using so far are:
- WorldGuard
- WorldEdit
- VoxelSniper
- MultiVerse
- VoxelPort
- CommandBook
- Permissions
- iChat
- War
- Be registered on LFE for some time.
In order to prevent griefers.
There is no definite time.
- Be somewhat active.
In order to prevent griefers.
Simply have a few posts in your post count (decent posts only)
- A decent reputation.
With this I don't mean the reputation system.
It's simply don't be a spammer.
- Follow the LFE rules.
- Don't grief.
- Don't overuse the PvP.
So I've decided to make a testrun.
Connect to [myipaddress]:2165 in order to join the server for a testrun.
Contact me on LFE to get permission to build. (you have to tell me your Minecraft username)
A few screens of the spawn:
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.